Re: [Mesa-dev] GL4.5 or bust...

2016-05-16 Thread Dave Airlie
On 17 May 2016 at 07:24, Ian Romanick wrote: > On 05/15/2016 01:32 PM, Dave Airlie wrote: >> So I said this on irc over the weekend and it seemed like we had some >> consensus on holding off 12.0 until we could announce 4.5 on some >> hardware. This assumes the FP64 stuff is going in at least. >>

Re: [Mesa-dev] GL4.5 or bust...

2016-05-16 Thread Ian Romanick
On 05/15/2016 01:32 PM, Dave Airlie wrote: > So I said this on irc over the weekend and it seemed like we had some > consensus on holding off 12.0 until we could announce 4.5 on some > hardware. This assumes the FP64 stuff is going in at least. > > So I decided to roll out the proposal here, which

Re: [Mesa-dev] GL4.5 or bust...

2016-05-16 Thread Emil Velikov
On 16 May 2016 at 18:54, Kristian Høgsberg wrote: > On Mon, May 16, 2016 at 1:43 AM, Emil Velikov > wrote: >> Hi all, >> >> On 16 May 2016 at 01:32, Ilia Mirkin wrote: >>> On Sun, May 15, 2016 at 8:25 PM, Martin Peres wrote: On 16/05/16 02:55, Jason Ekstrand wrote: > On May 15, 2016 2

Re: [Mesa-dev] GL4.5 or bust...

2016-05-16 Thread Kristian Høgsberg
On Mon, May 16, 2016 at 1:43 AM, Emil Velikov wrote: > Hi all, > > On 16 May 2016 at 01:32, Ilia Mirkin wrote: >> On Sun, May 15, 2016 at 8:25 PM, Martin Peres wrote: >>> On 16/05/16 02:55, Jason Ekstrand wrote: On May 15, 2016 2:01 PM, "Martin Peres" >>> > wrot

Re: [Mesa-dev] GL4.5 or bust...

2016-05-16 Thread Francisco Jerez
Jason Ekstrand writes: > On May 16, 2016 1:53 AM, "Kenneth Graunke" wrote: >> >> On Monday, May 16, 2016 6:32:11 AM PDT Dave Airlie wrote: >> > So I said this on irc over the weekend and it seemed like we had some >> > consensus on holding off 12.0 until we could announce 4.5 on some >> > hardwa

Re: [Mesa-dev] GL4.5 or bust...

2016-05-16 Thread Jason Ekstrand
On May 16, 2016 1:53 AM, "Kenneth Graunke" wrote: > > On Monday, May 16, 2016 6:32:11 AM PDT Dave Airlie wrote: > > So I said this on irc over the weekend and it seemed like we had some > > consensus on holding off 12.0 until we could announce 4.5 on some > > hardware. This assumes the FP64 stuff

Re: [Mesa-dev] GL4.5 or bust...

2016-05-16 Thread Emil Velikov
On 16 May 2016 at 11:39, Dave Airlie wrote: > Nobody realised how close we actually were until now, it was more of a > group realisation that hey we could conceivably hit 4.5 in this > release if we pushed it out a bit. Fair enough. Let me echo my earlier request: How can we avoid/minimise that

Re: [Mesa-dev] GL4.5 or bust...

2016-05-16 Thread Dave Airlie
> > Let's see if I can summarise: > - People want to have a release with GL 4.5 capable driver(s) > - Mesa releasing is on a time based model, not a feature one. > - Saying "we must get these X things, no release until then, period" > (GL 4.5 or bust) is just plain silly > - If we amend ^^ to h

Re: [Mesa-dev] GL4.5 or bust...

2016-05-16 Thread Marek Olšák
I'd rather push GL4.5 support after the release and have all 3 months for bug fixing. If we delay the release now, the release after that should be sooner, so that it's aligned with fall distribution releases. Marek On Mon, May 16, 2016 at 10:43 AM, Emil Velikov wrote: > Hi all, > > On 16 May 2

Re: [Mesa-dev] GL4.5 or bust...

2016-05-16 Thread Kenneth Graunke
On Monday, May 16, 2016 6:32:11 AM PDT Dave Airlie wrote: > So I said this on irc over the weekend and it seemed like we had some > consensus on holding off 12.0 until we could announce 4.5 on some > hardware. This assumes the FP64 stuff is going in at least. > > So I decided to roll out the propo

Re: [Mesa-dev] GL4.5 or bust...

2016-05-16 Thread Emil Velikov
Hi all, On 16 May 2016 at 01:32, Ilia Mirkin wrote: > On Sun, May 15, 2016 at 8:25 PM, Martin Peres wrote: >> On 16/05/16 02:55, Jason Ekstrand wrote: >>> On May 15, 2016 2:01 PM, "Martin Peres" >> > wrote: >>> > >>> > On 15/05/16 23:54, Ilia Mirkin wrote: >>> >> >>>

Re: [Mesa-dev] GL4.5 or bust...

2016-05-15 Thread Ilia Mirkin
On Sun, May 15, 2016 at 8:25 PM, Martin Peres wrote: > On 16/05/16 02:55, Jason Ekstrand wrote: >> On May 15, 2016 2:01 PM, "Martin Peres" > > wrote: >> > >> > On 15/05/16 23:54, Ilia Mirkin wrote: >> >> >> >> On Sun, May 15, 2016 at 4:32 PM, Dave Airlie > >>

Re: [Mesa-dev] GL4.5 or bust...

2016-05-15 Thread Martin Peres
On 16/05/16 02:55, Jason Ekstrand wrote: On May 15, 2016 2:01 PM, "Martin Peres" > wrote: > > On 15/05/16 23:54, Ilia Mirkin wrote: >> >> On Sun, May 15, 2016 at 4:32 PM, Dave Airlie > wrote: >>> >>> So I said this on irc over the weekend

Re: [Mesa-dev] GL4.5 or bust...

2016-05-15 Thread Jason Ekstrand
On May 15, 2016 2:01 PM, "Martin Peres" wrote: > > On 15/05/16 23:54, Ilia Mirkin wrote: >> >> On Sun, May 15, 2016 at 4:32 PM, Dave Airlie wrote: >>> >>> So I said this on irc over the weekend and it seemed like we had some >>> consensus on holding off 12.0 until we could announce 4.5 on some >>

Re: [Mesa-dev] GL4.5 or bust...

2016-05-15 Thread Francisco Jerez
Dave Airlie writes: > So I said this on irc over the weekend and it seemed like we had some > consensus on holding off 12.0 until we could announce 4.5 on some > hardware. This assumes the FP64 stuff is going in at least. > > So I decided to roll out the proposal here, which is that we finish > G

Re: [Mesa-dev] GL4.5 or bust...

2016-05-15 Thread Martin Peres
On 15/05/16 23:54, Ilia Mirkin wrote: On Sun, May 15, 2016 at 4:32 PM, Dave Airlie wrote: So I said this on irc over the weekend and it seemed like we had some consensus on holding off 12.0 until we could announce 4.5 on some hardware. This assumes the FP64 stuff is going in at least. So I dec

Re: [Mesa-dev] GL4.5 or bust...

2016-05-15 Thread Ilia Mirkin
On Sun, May 15, 2016 at 4:32 PM, Dave Airlie wrote: > So I said this on irc over the weekend and it seemed like we had some > consensus on holding off 12.0 until we could announce 4.5 on some > hardware. This assumes the FP64 stuff is going in at least. > > So I decided to roll out the proposal he

[Mesa-dev] GL4.5 or bust...

2016-05-15 Thread Dave Airlie
So I said this on irc over the weekend and it seemed like we had some consensus on holding off 12.0 until we could announce 4.5 on some hardware. This assumes the FP64 stuff is going in at least. So I decided to roll out the proposal here, which is that we finish GL4.5 features off for at least Sk