Re: [Mesa-dev] GLSL compiler bug

2013-04-23 Thread Paul Berry
On 10 April 2013 14:36, Dragomir Ivanov wrote: > Probably, the optimizer sees that there is second assignment, and skips > the first, f=1.0. It never gets to second though. > I tracked down the bug, and this is exactly right. I'll submit a fix shortly. __

Re: [Mesa-dev] GLSL compiler bug

2013-04-10 Thread Dragomir Ivanov
Probably, the optimizer sees that there is second assignment, and skips the first, f=1.0. It never gets to second though. On Wed, Apr 10, 2013 at 11:08 PM, Ian Romanick wrote: > On 04/10/2013 12:20 PM, Vadim Girlin wrote: > >> Hi, >> >> It seems there is a bug in the compiler. The problem may b

Re: [Mesa-dev] GLSL compiler bug

2013-04-10 Thread Ian Romanick
On 04/10/2013 12:20 PM, Vadim Girlin wrote: Hi, It seems there is a bug in the compiler. The problem may be reproduced with the following shader (complete shader_test file attached): void main() { float f = 0.0; while (true) { f = 1.0; break

[Mesa-dev] GLSL compiler bug

2013-04-10 Thread Vadim Girlin
Hi, It seems there is a bug in the compiler. The problem may be reproduced with the following shader (complete shader_test file attached): void main() { float f = 0.0; while (true) { f = 1.0; break;

Re: [Mesa-dev] GLSL compiler bug with vmware workstation 6.5

2010-04-21 Thread Adam K Kirchhoff
On Wed, 21 Apr 2010 08:01:45 -0600 Brian Paul wrote: > Adam K Kirchhoff wrote: > > I recently tried the r300g driver with vmware to see if it would be > > possible to get 3D acceleration going in a guest OS without using > > fglrx. Unfortunately, vmware-vmx hangs with: > > > > libGL: OpenDriv

Re: [Mesa-dev] GLSL compiler bug with vmware workstation 6.5

2010-04-21 Thread Brian Paul
Adam K Kirchhoff wrote: On 04/21/2010 06:02 AM, Adam K Kirchhoff wrote: I recently tried the r300g driver with vmware to see if it would be possible to get 3D acceleration going in a guest OS without using fglrx. Unfortunately, vmware-vmx hangs with: libGL: OpenDriver: trying /home/adamk/sa

Re: [Mesa-dev] GLSL compiler bug with vmware workstation 6.5

2010-04-21 Thread Brian Paul
Adam K Kirchhoff wrote: I recently tried the r300g driver with vmware to see if it would be possible to get 3D acceleration going in a guest OS without using fglrx. Unfortunately, vmware-vmx hangs with: libGL: OpenDriver: trying /home/adamk/saved/source/mesa/lib64/gallium//r300_dri.so libGL

Re: [Mesa-dev] GLSL compiler bug with vmware workstation 6.5

2010-04-21 Thread Adam K Kirchhoff
On 04/21/2010 06:02 AM, Adam K Kirchhoff wrote: I recently tried the r300g driver with vmware to see if it would be possible to get 3D acceleration going in a guest OS without using fglrx. Unfortunately, vmware-vmx hangs with: libGL: OpenDriver: trying /home/adamk/saved/source/mesa/lib64/g

[Mesa-dev] GLSL compiler bug with vmware workstation 6.5

2010-04-21 Thread Adam K Kirchhoff
I recently tried the r300g driver with vmware to see if it would be possible to get 3D acceleration going in a guest OS without using fglrx. Unfortunately, vmware-vmx hangs with: libGL: OpenDriver: trying /home/adamk/saved/source/mesa/lib64/gallium//r300_dri.so libGL: Can't open configurat