Hi,
Jordan sent a piglit test that produces a link failure with the ssbo
code [1]. Doing something like this is sufficient to reproduce the
problem:
[fragment shader]
#version 330
#extension GL_ARB_shader_storage_buffer_object: require
#define SIZE 6
layout (std430) buffer SSBO {
mat4
On Fri, 2015-11-20 at 13:07 +0100, Iago Toral wrote:
> Hi,
>
> Jordan sent a piglit test that produces a link failure with the ssbo
> code [1]. Doing something like this is sufficient to reproduce the
> problem:
>
> [fragment shader]
> #version 330
> #extension