On Wed, 17 Aug 2011 17:03:56 -0600, Brian Paul wrote:
> On 08/17/2011 04:51 PM, Eric Anholt wrote:
> > On Tue, 16 Aug 2011 18:53:00 -0600, Brian Paul wrote:
> >> On 08/15/2011 12:53 PM, Eric Anholt wrote:
> >>> Here's my "mti-tested" branch of the map-texture-image-v4 work. It's
> >>> not regres
On 08/17/2011 04:51 PM, Eric Anholt wrote:
> On Tue, 16 Aug 2011 18:53:00 -0600, Brian Paul wrote:
>> On 08/15/2011 12:53 PM, Eric Anholt wrote:
>>> Here's my "mti-tested" branch of the map-texture-image-v4 work. It's
>>> not regressing on intel or softpipe, and in fact fixes a couple of
>>> test
On Tue, 16 Aug 2011 18:53:00 -0600, Brian Paul wrote:
> On 08/15/2011 12:53 PM, Eric Anholt wrote:
> > Here's my "mti-tested" branch of the map-texture-image-v4 work. It's
> > not regressing on intel or softpipe, and in fact fixes a couple of
> > tests now on those. It is not as complete a rewor
On 08/17/2011 08:53 AM, Ian Romanick wrote:
> On 08/16/2011 05:53 PM, Brian Paul wrote:
>> One fix would be to refactor meta.c into several files to separate out
>> the meta functions that use swrast.
>
> Yes, please. meta.c is getting a little out of control.
I'll second that :)
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On 08/16/2011 05:53 PM, Brian Paul wrote:
> On 08/15/2011 12:53 PM, Eric Anholt wrote:
>> Here's my "mti-tested" branch of the map-texture-image-v4 work. It's
>> not regressing on intel or softpipe, and in fact fixes a couple of
>> tests now on those.
On Tue, Aug 16, 2011 at 6:53 PM, Brian Paul wrote:
> On 08/15/2011 12:53 PM, Eric Anholt wrote:
>>
>> Here's my "mti-tested" branch of the map-texture-image-v4 work. It's
>> not regressing on intel or softpipe, and in fact fixes a couple of
>> tests now on those. It is not as complete a rework a
On 08/15/2011 12:53 PM, Eric Anholt wrote:
Here's my "mti-tested" branch of the map-texture-image-v4 work. It's
not regressing on intel or softpipe, and in fact fixes a couple of
tests now on those. It is not as complete a rework as
map-texture-image-v4, but it's quite a bit of the change and i
Here's my "mti-tested" branch of the map-texture-image-v4 work. It's
not regressing on intel or softpipe, and in fact fixes a couple of
tests now on those. It is not as complete a rework as
map-texture-image-v4, but it's quite a bit of the change and it it
should be bisectable (I've had to severa