Am 24.03.2014 18:54, schrieb Roland Scheidegger:
Am 23.03.2014 12:36, schrieb Christian König:
Am 22.03.2014 23:33, schrieb Brian Paul:
On Sat, Mar 22, 2014 at 2:49 PM, Christian König
mailto:deathsim...@vodafone.de>> wrote:
Hi guys,
recently some XBMC users complained about crashes
Am 23.03.2014 12:36, schrieb Christian König:
> Am 22.03.2014 23:33, schrieb Brian Paul:
>> On Sat, Mar 22, 2014 at 2:49 PM, Christian König
>> mailto:deathsim...@vodafone.de>> wrote:
>>
>> Hi guys,
>>
>> recently some XBMC users complained about crashes with the
>> relatively new NV_vd
Am 22.03.2014 23:33, schrieb Brian Paul:
On Sat, Mar 22, 2014 at 2:49 PM, Christian König
mailto:deathsim...@vodafone.de>> wrote:
Hi guys,
recently some XBMC users complained about crashes with the
relatively new NV_vdpau_interop support.
That turned out to be a problem with h
On Sat, Mar 22, 2014 at 2:49 PM, Christian König wrote:
> Hi guys,
>
> recently some XBMC users complained about crashes with the relatively new
> NV_vdpau_interop support.
>
> That turned out to be a problem with how st_atom_texture.c caches the
> sampler view for a texture. Since the texture in
Hi guys,
recently some XBMC users complained about crashes with the relatively
new NV_vdpau_interop support.
That turned out to be a problem with how st_atom_texture.c caches the
sampler view for a texture. Since the texture in question is shared
between two GLX contexts the pipe object the