Re: [Mesa-dev] auto generated glx code in X server

2011-03-16 Thread Adam Jackson
On Tue, 2011-03-15 at 13:52 +1000, Dave Airlie wrote: > On Fri, Mar 4, 2011 at 11:24 AM, Dave Airlie wrote: > > Hi guys, > > > > I know this used to work, but it seems to be well busted now. > > > > If you made glx changes in mesa you could just set XORG_BASE and run > > make and it would regenera

Re: [Mesa-dev] auto generated glx code in X server

2011-03-15 Thread Kristian Høgsberg
On Tue, Mar 15, 2011 at 12:12 AM, Keith Packard wrote: > On Tue, 15 Mar 2011 13:52:40 +1000, Dave Airlie wrote: > >> a) undo ajax's cleanup, fix generator scripts to work again (not sure >> how possible that is >> since Olv's mapi changes), import latest GLX into server on a >> semi-regular basis

Re: [Mesa-dev] auto generated glx code in X server

2011-03-14 Thread Keith Packard
On Tue, 15 Mar 2011 13:52:40 +1000, Dave Airlie wrote: > a) undo ajax's cleanup, fix generator scripts to work again (not sure > how possible that is > since Olv's mapi changes), import latest GLX into server on a > semi-regular basis. The X server generator seems like it'll bit-rot if not used

Re: [Mesa-dev] auto generated glx code in X server

2011-03-14 Thread Dave Airlie
On Fri, Mar 4, 2011 at 11:24 AM, Dave Airlie wrote: > Hi guys, > > I know this used to work, but it seems to be well busted now. > > If you made glx changes in mesa you could just set XORG_BASE and run > make and it would regenerate all the files in the X server which > really are cryptic as all h

[Mesa-dev] auto generated glx code in X server

2011-03-03 Thread Dave Airlie
Hi guys, I know this used to work, but it seems to be well busted now. If you made glx changes in mesa you could just set XORG_BASE and run make and it would regenerate all the files in the X server which really are cryptic as all hell. Now when I do that stuff breaks all over the place, missing