Re: [Mesa-dev] i965 Binding Table rework and VS texturing state setup.

2011-11-09 Thread Eric Anholt
On Tue, 8 Nov 2011 14:31:59 -0800, Kenneth Graunke wrote: > Patches 1 and 2 are simple bug fixes. > > Patches 3-10 significantly rework our binding table setup. They disable > prefetching of SURFACE_STATE entries, use a single binding table for all > pipeline stages, and most importantly, pave

[Mesa-dev] i965 Binding Table rework and VS texturing state setup.

2011-11-08 Thread Kenneth Graunke
Patches 1 and 2 are simple bug fixes. Patches 3-10 significantly rework our binding table setup. They disable prefetching of SURFACE_STATE entries, use a single binding table for all pipeline stages, and most importantly, pave the way for getting textures into the VS binding table. This may impa