Series is
Reviewed-by: Ian Romanick
On 06/25/2018 09:13 AM, Jason Ekstrand wrote:
> These two patches are fixes for call instructions that get the basemark
> shaders to pass NIR validation. Since the deref instruction stuff has
> landed, these will have to go straight to stable without ever hit
Quoting Jason Ekstrand (2018-06-25 12:36:39)
> On June 25, 2018 12:09:50 Dylan Baker wrote:
>
> > Quoting Jason Ekstrand (2018-06-25 09:13:03)
> >> These two patches are fixes for call instructions that get the basemark
> >> shaders to pass NIR validation. Since the deref instruction stuff has
>
On June 25, 2018 12:09:50 Dylan Baker wrote:
Quoting Jason Ekstrand (2018-06-25 09:13:03)
These two patches are fixes for call instructions that get the basemark
shaders to pass NIR validation. Since the deref instruction stuff has
landed, these will have to go straight to stable without ever
Quoting Jason Ekstrand (2018-06-25 09:13:03)
> These two patches are fixes for call instructions that get the basemark
> shaders to pass NIR validation. Since the deref instruction stuff has
> landed, these will have to go straight to stable without ever hitting
> master.
>
> Dylan, please merge