On Tue, Mar 22, 2016 at 12:21 AM, Nicolai Hähnle wrote:
> Hi,
>
> since shader images have laid most of the foundation, here are shader buffers
> now. This is the last extension missing for OpenGL 4.2 (we still need to turn
> on GLSL 4.2, but I think that only involves
Hi Nicolai,
Thanks for taking over this work and going the whole nine yards with it!
This series is, Reviewed-by: Edward O'Callaghan
Thanks again,
Edward.
On 2016-03-22 10:21, Nicolai Hähnle wrote:
Hi,
since shader images have laid most of the foundation,