Re: [Mesa-dev] [PATCH v2 03/31] glsl: make sampler/image types as 64-bit

2017-04-26 Thread Samuel Pitoiset
On 04/26/2017 03:36 AM, Timothy Arceri wrote: On 24/04/17 20:35, Samuel Pitoiset wrote: The ARB_bindless_texture spec says: "Samplers are represented using 64-bit integer handles." and, "Images are represented using 64-bit integer handles." It seems simpler to always consider

Re: [Mesa-dev] [PATCH v2 03/31] glsl: make sampler/image types as 64-bit

2017-04-25 Thread Timothy Arceri
On 24/04/17 20:35, Samuel Pitoiset wrote: The ARB_bindless_texture spec says: "Samplers are represented using 64-bit integer handles." and, "Images are represented using 64-bit integer handles." It seems simpler to always consider sampler and image types as 64-bit unsigned integer.