Re: [Mesa-dev] [PATCH] radv/gfx10: do not use the fast depth or stencil clear bytes path

2019-07-29 Thread Bas Nieuwenhuizen
r-b On Mon, Jul 29, 2019 at 2:35 PM Samuel Pitoiset wrote: > > > On 7/29/19 2:30 PM, Bas Nieuwenhuizen wrote: > > On Mon, Jul 29, 2019 at 2:20 PM Samuel Pitoiset > > wrote: > >> > >> On 7/29/19 2:15 PM, Bas Nieuwenhuizen wrote: > >>> On Mon, Jul 29, 2019 at 2:11 PM Samuel Pitoiset > >>> wrote:

Re: [Mesa-dev] [PATCH] radv/gfx10: do not use the fast depth or stencil clear bytes path

2019-07-29 Thread Samuel Pitoiset
On 7/29/19 2:30 PM, Bas Nieuwenhuizen wrote: On Mon, Jul 29, 2019 at 2:20 PM Samuel Pitoiset wrote: On 7/29/19 2:15 PM, Bas Nieuwenhuizen wrote: On Mon, Jul 29, 2019 at 2:11 PM Samuel Pitoiset wrote: The HTILE masks seem to be different and so we need to rework that path. Just disabled

Re: [Mesa-dev] [PATCH] radv/gfx10: do not use the fast depth or stencil clear bytes path

2019-07-29 Thread Bas Nieuwenhuizen
On Mon, Jul 29, 2019 at 2:20 PM Samuel Pitoiset wrote: > > > On 7/29/19 2:15 PM, Bas Nieuwenhuizen wrote: > > On Mon, Jul 29, 2019 at 2:11 PM Samuel Pitoiset > > wrote: > >> The HTILE masks seem to be different and so we need to rework that > >> path. Just disabled for now and implement later. >

Re: [Mesa-dev] [PATCH] radv/gfx10: do not use the fast depth or stencil clear bytes path

2019-07-29 Thread Samuel Pitoiset
On 7/29/19 2:15 PM, Bas Nieuwenhuizen wrote: On Mon, Jul 29, 2019 at 2:11 PM Samuel Pitoiset wrote: The HTILE masks seem to be different and so we need to rework that path. Just disabled for now and implement later. The HTILE masks are not different per amdvlk? Can you at least rework the

Re: [Mesa-dev] [PATCH] radv/gfx10: do not use the fast depth or stencil clear bytes path

2019-07-29 Thread Bas Nieuwenhuizen
On Mon, Jul 29, 2019 at 2:11 PM Samuel Pitoiset wrote: > > The HTILE masks seem to be different and so we need to rework that > path. Just disabled for now and implement later. The HTILE masks are not different per amdvlk? Can you at least rework the commit message to reflect that? > > This

[Mesa-dev] [PATCH] radv/gfx10: do not use the fast depth or stencil clear bytes path

2019-07-29 Thread Samuel Pitoiset
The HTILE masks seem to be different and so we need to rework that path. Just disabled for now and implement later. This fixes rendering issues with vkmark and Wreckfest at least. Signed-off-by: Samuel Pitoiset --- src/amd/vulkan/radv_meta_clear.c | 5 +++-- 1 file changed, 3 insertions(+), 2