[Mesa-dev] Tessellation winding rules

1999-10-19 Thread Hughes, Gareth
I've re-organized the way the winding rules are calculated, now that things are almost complete it makes more sense to do things the way I'm doing them now. Any intersected contours are handled first, so that the winding numbers of a set of non-intersecting contours can be calculated. The

Re: [Mesa-dev] Major portability problems in latest CVS sources?

1999-10-19 Thread Eero Pajarre
Kendall Bennett wrote: Hi All, We are starting to try and integrate the latest CVS sources into our MGL graphics library, but are having a hell of a time getting the code to compile properly. Specifically we are building the code using the Watcom C++ 11.0 compiler, and are running into

[Mesa-dev] Major portability problems in latest CVS sources?

1999-10-19 Thread Kendall Bennett
Hi All, We are starting to try and integrate the latest CVS sources into our MGL graphics library, but are having a hell of a time getting the code to compile properly. Specifically we are building the code using the Watcom C++ 11.0 compiler, and are running into problems with badly used

Re: [Mesa-dev] Major portability problems in latest CVS sources?

1999-10-19 Thread Brian Paul
Kendall Bennett wrote: Hi All, We are starting to try and integrate the latest CVS sources into our MGL graphics library, but are having a hell of a time getting the code to compile properly. Specifically we are building the code using the Watcom C++ 11.0 compiler, and are running into

Re: [Mesa-dev] Major portability problems in latest CVS sources?

1999-10-19 Thread Keith Whitwell
Brian Paul wrote: I had been building regularly on IRIX and that often caught problems that gcc didn't. However, I don't have a compiler on my O2 at this time. If anyone else has access to non-GNU compilers, I encourage you to compile Mesa and see if there's problems. I also think