Stephen J Baker writes:
> In the application, you can do a glGetString(GL_RENDERER)
> and detect that it's fallen back to software - and if you
> don't like that - pop up a cute message and abort.
I would then need Mesa to guarantee me a "Software" token
in the string. Can do.
> Some applic
Jim Kutter writes:
> i.e. 512x384 just displays in part of the screen, or worse yet, it falls
> back to mesa software.
On a related note, is there any way to prevent the fallback
to software, and have glXCreateContext fail instead?
The automatic fallback into software rendering covers nearly
5
Brian Paul wrote:
> I recently rewrote the fxDDReadRGBASpan() and fxDDReadRGBAPixels()
> functions. Before, these functions were returning bad (imprecise)
> values. Instead of doing bit masking and shifts a lookup table is
> now used.
This is in the 3_2 stable branch I take it?
> The initial