Re: [Mesa-dev] CVA + clipping bug? (nasty)

1999-06-07 Thread Keith Whitwell
Eero Pajarre wrote: > > Keith Whitwell wrote: > > > The buffer will actually have 3024 elements, leaving enough room for the > > clipped vertices. I think the problem is because VB->ColorPtr is zero > > or pointing to invalid memory. I've fixed a problem in this area in the > > experimental bra

Re: [Mesa-dev] CVA + clipping bug? (nasty)

1999-06-06 Thread Keith Whitwell
Eero Pajarre wrote: > > Some time ago I reported problems with using CVA and flat triangles. > Now I have a problem which might be related, at least this happens when > I (again) used flat shaded triangles (by accident (again)). > > This time I think I have been able to locate the problem pretty

[Mesa-dev] CVA + clipping bug? (nasty)

1999-06-06 Thread Eero Pajarre
Some time ago I reported problems with using CVA and flat triangles. Now I have a problem which might be related, at least this happens when I (again) used flat shaded triangles (by accident (again)). This time I think I have been able to locate the problem pretty well... Here is the "stack dump