Hi,
I have some work to do with respect to MIP mapping and I would like to know
where I can find information on how the texture selection works and where
exactly in the code it can be found.
Thanks.
-- marc
Spell chequers dew knot work write.
Marc Jauvin wrote:
>
> Hi,
>
> I have some work to do with respect to MIP mapping and I would like to know
> where I can find information on how the texture selection works and where
> exactly in the code it can be found.
The OpenGL spec is a good place to learn how it works.
On Wed, 24 Mar 1999, Brian Paul wrote:
> Marc Jauvin wrote:
> >
> > Hi,
> >
> > I have some work to do with respect to MIP mapping and I would like to know
> > where I can find information on how the texture selection works and where
> > exactly in th
Brian Paul wrote:
>
> Marc Jauvin wrote:
> >
> > Hi,
> >
> > I have some work to do with respect to MIP mapping and I would like to know
> > where I can find information on how the texture selection works and where
> > exactly in the code it can be foun
On Thu, 25 Mar 1999, Marc Jauvin wrote:
> Brian Paul wrote:
> >
> > Marc Jauvin wrote:
> > >
> > > Hi,
> > >
> > > I have some work to do with respect to MIP mapping and I would like to know
> > > where I can find information on ho
Stephen J Baker wrote:
>
> However, if you want to know how the MIP selection works, this is the only
> place to read about it. (the OpenGL 1.1 spec is in HTML, for some
> reason, the 1.2 spec is only in PDF (yuk) or Postscript (double-yuk):
>
> http://www.opengl.org/Documentation/Specs.htm
Stephen J Baker wrote:
> So, why are the lines in the RedBook image (Plate 20) straight?
>
> Well, I don't believe that picture in the book was really rendered by
> OpenGL.
>
> Some of the pictures in the first revision of RedBook were done in IrisGL
> and some by SGI's Performer library - whic
On Fri, 26 Mar 1999, Brian Paul wrote:
> Sorry Steve, I just had to test this out. :-)
>
> I ran the mipmap.c program on my IMPACT, IR and O2 systems and saw
> straight transition lines.
Really?
I find that rather suprising. Do you agree with my explanation as
to why the lines should be *expec