Re: [Mesa3d-dev] [RFC] Attempt to fix the need to LD_PRELOAD libGL

2006-07-22 Thread Alan Hourihane
On Sat, 2006-07-22 at 18:11 +0200, Michel Dänzer wrote: > I think we need to get to the bottom of this problem, as it keeps > getting more annoying, e.g. now with AIGLX it's not always easy to tell > whether direct rendering is being used, and when it's not, bugs may take > down the server instead

[Mesa3d-dev] [RFC] Attempt to fix the need to LD_PRELOAD libGL

2006-07-22 Thread Michel Dänzer
I think we need to get to the bottom of this problem, as it keeps getting more annoying, e.g. now with AIGLX it's not always easy to tell whether direct rendering is being used, and when it's not, bugs may take down the server instead of just the app, not to mention the inferior performance. >Fro