Re: [Mesa3d-dev] Mesa DirectColor

2006-09-27 Thread Brian Paul
Jacob (=Jouk) Jansen wrote: [EMAIL PROTECTED] wrote on 21-SEP-2006 17:16:31.19 Jacob (=Jouk) Jansen wrote: [EMAIL PROTECTED] wrote on 20-SEP-2006 17:16:47.82 Jacob (=Jouk) Jansen wrote: Hi all, Today I changed the Default visual of my X-server to DirectColor visual. All is fine

Re: [Mesa3d-dev] Mesa DirectColor

2006-09-27 Thread Jacob (=Jouk) Jansen
[EMAIL PROTECTED] wrote on 27-SEP-2006 16:02:31.84 Is the GLUT window created with a TrueColor visual? It just running i.e. the gears program from progs/demo Does this program set the visual to TrueColor? Maybe I don't quite understand what the problem is. I run the X-server with default visual

Re: [Mesa3d-dev] Mesa DirectColor

2006-09-27 Thread Brian Paul
Jacob (=Jouk) Jansen wrote: [EMAIL PROTECTED] wrote on 27-SEP-2006 16:02:31.84 Is the GLUT window created with a TrueColor visual? It just running i.e. the gears program from progs/demo Does this program set the visual to TrueColor? When GLUT creates a window it uses glXChooseVisual().

Re: [Mesa3d-dev] Details about TexSubImage[12]D

2006-09-27 Thread Brian Paul
Li Ming wrote: Hi, all, Could someone explain a bit in details the implementation of the TexSubImage function? I'm especially interested in the hardware path. That varies a bit from one DRI driver to the next. Are you interested in a particular DRI driver, or drivers in general? How

[Mesa3d-dev] [Bug 8443] New: MakeContextCurrent may use the wrong opcode

2006-09-27 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=8443 Summary: MakeContextCurrent may use the wrong opcode Product: