Re: [Mesa3d-dev] [PATCH] vp: Only set inputs if actually used.

2008-02-26 Thread Chris Rankin
--- Jerome Glisse <[EMAIL PROTECTED]> wrote: > I have commited a slightly different version of your patch when > we update only when there is no error. And OpenGL mode in WoW is suddenly a lot less "funky" too :-). Cheers, Chris ___

Re: [Mesa3d-dev] [PATCH] r300: Blank artificially added outputs in the vertex programs.

2008-02-26 Thread Jerome Glisse
On Tue, 26 Feb 2008 00:55:47 +0100 Markus Amsler <[EMAIL PROTECTED]> wrote: > This fixes the funny colors on the wow-opengl start screen. > Now > !ARBvp1.0 > MOV result.position, vertex.position; > END > renders correctly (really it didn't!) > > It also fixes GPU lockups with simple vertex progra

Re: [Mesa3d-dev] [PATCH] vp: Only set inputs if actually used.

2008-02-26 Thread Jerome Glisse
On Tue, 26 Feb 2008 00:47:50 +0100 Markus Amsler <[EMAIL PROTECTED]> wrote: > This time thoroughly tested (well only on r300). > > WoW in opengl mode hangs the r300 GPU (at least my RV350) due to an > uncommon vertex program. It defines an attibute (ATTRIB v18 = > vertex.normal;) which is never

Re: [Mesa3d-dev] Sudden "pinkness" with r300 git

2008-02-26 Thread Christoph Brill
Hi list, I broke it, so I pushed the fix to mesa. Sorry for the pink invasion :-) Regards, Christoph Brill Am Dienstag, den 26.02.2008, 20:01 + schrieb Chris Rankin: > --- Alex Deucher <[EMAIL PROTECTED]> wrote: > > Markus Amsler just posted a fix. > > Yes, that worked. > > Cheers, > Ch

Re: [Mesa3d-dev] Sudden "pinkness" with r300 git

2008-02-26 Thread Chris Rankin
--- Alex Deucher <[EMAIL PROTECTED]> wrote: > Markus Amsler just posted a fix. Yes, that worked. Cheers, Chris ___ Yahoo! Answers - Got a question? Someone out there knows the answer. Try it now. http://uk.answers.yahoo.com/ --

Re: [Mesa3d-dev] Data cache for Cell driver

2008-02-26 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Brian Paul wrote: | Ian Romanick wrote: |> I managed to track down the problem. cell_start_spus is being called |> multiple times. Each time it is called the SPUs expect the buffers to |> be stored in a different location. However, when the batch da

Re: [Mesa3d-dev] r200 and hyperz

2008-02-26 Thread Stephane Marchesin
On 2/26/08, Hanno Böck <[EMAIL PROTECTED]> wrote: > Hi, > > I know my hw is dead-old, but still I care about it's performance :-) > > I did some benchmarks on an r200-card and remembered about an option hyperz. > When I enable it with driconf, it's like day and night (q3demo about 95 fps > with

[Mesa3d-dev] r200 and hyperz

2008-02-26 Thread Hanno Böck
Hi, I know my hw is dead-old, but still I care about it's performance :-) I did some benchmarks on an r200-card and remembered about an option hyperz. When I enable it with driconf, it's like day and night (q3demo about 95 fps without, about 125 with hyperz). Now I wanted to ask why this isn't

Re: [Mesa3d-dev] Sudden "pinkness" with r300 git

2008-02-26 Thread Alex Deucher
On Mon, Feb 25, 2008 at 8:18 PM, Chris Rankin <[EMAIL PROTECTED]> wrote: > Hi, > > Something added to git tonight has turned menu boxes in World or Warcraft > bight pink :-)! (I'd > provide a screenshot, but trying to run WoW while sharing the screen with > another application > always locks u

[Mesa3d-dev] [Bug 14675] mythfrontend crashes in glXMakeCurrentReadSGI()

2008-02-26 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=14675 --- Comment #2 from Timo Aaltonen <[EMAIL PROTECTED]> 2008-02-26 03:52:43 PST --- Cool, I'll add those to the package and ask people to test. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receivi

[Mesa3d-dev] [PATCH] r300 fix wow-pinkness regression

2008-02-26 Thread Markus Amsler
Regression was introduced in commit fa088bfe9de6a6fb482aa14715d9e9e05bc01586 Author: Christoph Brill <[EMAIL PROTECTED]> Date: Mon Feb 25 21:44:11 2008 +0100 [r300] Sync fog register names to the AMD spec --- src/mesa/drivers/dri/r300/r300_state.c | 10 +- 1 files changed, 5 in

[Mesa3d-dev] [Bug 14675] mythfrontend crashes in glXMakeCurrentReadSGI()

2008-02-26 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=14675 --- Comment #1 from Michel Dänzer <[EMAIL PROTECTED]> 2008-02-26 01:23:58 PST --- Looks like a duplicate of bug 13541, the fix of which was pushed as commit 17afc800c9b69997ae7ba52b67c021f68066e008 (and a followup fix as 62f6e550138ebccbdeb8d