Re: [Mesa3d-dev] Possible bugfix for "NURBS surfaces not correctly displayed from display list"

2008-04-03 Thread Brian Paul
On Thu, Apr 3, 2008 at 7:11 AM, ruediger janecke <[EMAIL PROTECTED]> wrote: > Hallo everybody, > there was a known problem > " Known problems: >- NURBS or evaluator surfaces inside display lists don't always work" > in Mesa 3.4.1, > which I believe, I encountered using Mesa 7.0 - see attach

Re: [Mesa3d-dev] regression: Initialize GLX_EXT_texture_from_pixmap attributes correctly.

2008-04-03 Thread Johannes Engel
Kristian Høgsberg schrieb: > On Thu, 2008-04-03 at 21:52 +0200, Markus Amsler wrote: > >> commit dc836edf49a08a7fd77fc1f127818b0550558581 >> Author: Kristian Høgsberg <[EMAIL PROTECTED]> >> Date: Wed Apr 2 19:04:57 2008 -0400 >> >> Initialize GLX_EXT_texture_from_pixmap attributes correctl

Re: [Mesa3d-dev] old Mac MPW Makefiles?

2008-04-03 Thread Brian Paul
C.W. Betts wrote: > Is there anywhere I could find some MPW makefiles for older versions of Mesa, > such as version 3.4.2? > I'm kinda interested in making an OpenGL Passthrough for SheepShaver, but I > don't know enough about Mac Classic Programming (or programming in general) > to get started.

Re: [Mesa3d-dev] regression: Initialize GLX_EXT_texture_from_pixmap attributes correctly.

2008-04-03 Thread Kristian Høgsberg
On Thu, 2008-04-03 at 21:52 +0200, Markus Amsler wrote: > commit dc836edf49a08a7fd77fc1f127818b0550558581 > Author: Kristian Høgsberg <[EMAIL PROTECTED]> > Date: Wed Apr 2 19:04:57 2008 -0400 > > Initialize GLX_EXT_texture_from_pixmap attributes correctly. > > After this commit I get with g

[Mesa3d-dev] old Mac MPW Makefiles?

2008-04-03 Thread C.W. Betts
Is there anywhere I could find some MPW makefiles for older versions of Mesa, such as version 3.4.2? I'm kinda interested in making an OpenGL Passthrough for SheepShaver, but I don't know enough about Mac Classic Programming (or programming in general) to get started. signature.asc Description

[Mesa3d-dev] regression: Initialize GLX_EXT_texture_from_pixmap attributes correctly.

2008-04-03 Thread Markus Amsler
commit dc836edf49a08a7fd77fc1f127818b0550558581 Author: Kristian Høgsberg <[EMAIL PROTECTED]> Date: Wed Apr 2 19:04:57 2008 -0400 Initialize GLX_EXT_texture_from_pixmap attributes correctly. After this commit I get with glxinfo: Error: couldn't find RGB GLX visual Any other opengl app giv

[Mesa3d-dev] [Bug 15296] [mesa core FBO] glGetFramebufferAttachmentParameterivEXT( cube map face) should return 0 when attached texture is not a cubmap texture

2008-04-03 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=15296 --- Comment #4 from Bruce Merry <[EMAIL PROTECTED]> 2008-04-03 00:32:53 PST --- > "cubemap face of texture image attached, if object attached is cubemap texture." That's correct. When the object attached is not a cubemap texture, the attribut