Shuang He wrote:
Committed. Thanks.
-Brian
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Crystal Reports #45; New Free Runtime and 30 Day Trial
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Ian Romanick wrote:
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Hash: SHA1
Michael Clark wrote:
I did a git bisect and found the revision where I see the biggest drop
in performance (roughly 30% drop with my app):
$ git bisect bad
Bisecting: 0 revisions left to test after this
On Sat, 2009-04-18 at 16:05 -0500, Mario Limonciello wrote:
Considering my last email, how is this patch that I am attaching?
Since you said hardware only supports a 24 bit depth buffer with
stencil, that's what should be appended to fbconfigs. It works for me
in both situations, with and
Brian Paul wrote:
Ian Romanick wrote:
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Hash: SHA1
Michael Clark wrote:
I did a git bisect and found the revision where I see the biggest
drop in performance (roughly 30% drop with my app):
$ git bisect bad
Bisecting: 0 revisions left to test after this
On Mon, Apr 27, 2009 at 10:52 AM, Maciej Cencora m.cenc...@gmail.com wrote:
Hi,
another round of patches against radeon-rewrite branch.
Any comments?
These look good. The vertex shader program limits should be updated
for r5xx as well.
Alex
On 26.04.2009 17:59, martin krastev wrote:
hello.
I have been experiencing difficulties trying to get fixed-pipeline TCL
and ARBVP1 hardware support for an ATI 9250 PCI board (chip id 0x5960)
under Xorg 1.5.3 and FOSS ATI DRI edge 6.10, running on a ppc station.
Is there such a know issue
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Pierre Willenbrock wrote:
Looks like xf86-video-intel does not treat allocations with format=0 the
same with your patches. I need an extra (format !=
0)?format:pDraw-depth in xf86-video-intel to get kwin to work with a
mesa forced to use
On Mon, Apr 27, 2009 at 10:52 AM, Maciej Cencora m.cenc...@gmail.com wrote:
Hi,
another round of patches against radeon-rewrite branch.
Pushed.
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Ian Romanick schrieb:
Pierre Willenbrock wrote:
[...]
Additionally, in mesa, src/mesa/drivers/dri/intel/intel_tex_image.c,
intelSetTexBuffer2, color_rb[0](the front buffer) is accessed without
is_front_buffer_rendering being set to true, so RGBA visuals don't work
when doing opengl
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Hash: SHA1
Pierre Willenbrock wrote:
Ian Romanick schrieb:
Pierre Willenbrock wrote:
Additionally, in mesa, src/mesa/drivers/dri/intel/intel_tex_image.c,
intelSetTexBuffer2, color_rb[0](the front buffer) is accessed without
is_front_buffer_rendering being
Brian Paul wrote:
Brian Paul wrote:
Ian Romanick wrote:
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Michael Clark wrote:
I did a git bisect and found the revision where I see the biggest
drop in performance (roughly 30% drop with my app):
$ git bisect bad
Bisecting: 0 revisions left
Ian Romanick schrieb:
Pierre Willenbrock wrote:
Ian Romanick schrieb:
Pierre Willenbrock wrote:
Additionally, in mesa, src/mesa/drivers/dri/intel/intel_tex_image.c,
intelSetTexBuffer2, color_rb[0](the front buffer) is accessed without
is_front_buffer_rendering being set to true, so RGBA
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