[Mesa3d-dev] [Bug 20291] reproducible segv during glean/makeCurrent, G45/G965

2009-07-02 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=20291 --- Comment #32 from zhao jian 2009-07-02 01:27:56 PST --- Yes. I tried with the newest code on G45, it works well. Libdrm: (master)de1ed01214874dcdd6116ff2587c8710d6ed4d2d Mesa: (master)5e6b593d35156a0068dc0eb3e55dec086f1

Re: [Mesa3d-dev] [RFC] PIPE_CAP_BLITTER

2009-07-02 Thread Keith Whitwell
On Wed, 2009-07-01 at 23:47 -0700, Corbin Simpson wrote: > So, a couple months ago I opined about the inability of Gallium to > guarantee non-overlapping blits. I need to revisit the subject. > > I can't detect when blits will overlap, every time, without massive hax, > and I'm not terribly certai

[Mesa3d-dev] [PATCH] vbo: plug a leak

2009-07-02 Thread RALOVICH , Kristóf
This patch plugs a leak triggerable by display lists. I am not familiar with this part of mesa, maybe there are better ways to do this, in that case regard the patch as a pointer to the problem. Tested and works with sauerbraten and gears. Please review! Thanks, Kristof >From 5567e4ea594d95bd76

[Mesa3d-dev] Re : Re : Re : Problem with the xdemo glsync

2009-07-02 Thread Nicolas Cadio
Hi, I try to use the function glXSwapBuffers, but with this function, the demo doesn't run correctly, I have no vertical sync. So i try to follow the differents function called to see where is my problem. The function glXSwapBuffers (file : glxcmds.c) calls the function glFlush (file : ???) an

Re: [Mesa3d-dev] Re : Re : Problem with the xdemo glsync

2009-07-02 Thread Michel Dänzer
On Wed, 2009-07-01 at 10:35 -0700, Jesse Barnes wrote: > On Wed, 01 Jul 2009 11:53:14 -0400 > Owen Taylor wrote: > > > There's a more subtle reason why you want to actually glFinish() > > rather than glFlush() - if your rendering takes long enough so that > > you can't keep up with the refresh ra

Re: [Mesa3d-dev] Mesa (master): intel: Remove unneded pthread mutex in LOCK_HARDWARE.

2009-07-02 Thread Michel Dänzer
On Tue, 2009-06-30 at 09:41 -0700, Eric Anholt wrote: > On Tue, 2009-06-30 at 16:59 +0200, Michel Dänzer wrote: > > On Mon, 2009-06-29 at 10:57 -0700, Eric Anholt wrote: > > > > > > This code was originally introduced with the i915tex code dump, so it's > > > not > > > clear what it was there for

[Mesa3d-dev] pipe driver (was: Add drm api integration)

2009-07-02 Thread José Fonseca
The trace driver is a debugging tool, so I don't mind it getting tainted with api specific code as long as it is useful to somebody. But since we are it, it would be nice to start discussing what should be the way to address the problem for all drivers. So the problem is that although we've cam

Re: [Mesa3d-dev] Mesa (master): r300g: Readd trace driver support

2009-07-02 Thread José Fonseca
The trace driver integration should be done in state tracker, so that it automatically works for all existing and future pipe drivers, and not for individual winsyses... Jose On Thu, 2009-07-02 at 06:08 -0700, Jakob Bornecrantz wrote: > Module: Mesa > Branch: master > Commit: d1c8a0a30860ab6cd4a5

Re: [Mesa3d-dev] Mesa (master): r300g: Readd trace driver support

2009-07-02 Thread Jakob Bornecrantz
On 2 jul 2009, at 16.25, José Fonseca wrote: > The trace driver integration should be done in state tracker, so > that it > automatically works for all existing and future pipe drivers, and not > for individual winsyses... That is a valid point. There is the counter argument that since its the

Re: [Mesa3d-dev] Mesa (master): r300g: Readd trace driver support

2009-07-02 Thread Keith Whitwell
On Thu, 2009-07-02 at 08:29 -0700, Jakob Bornecrantz wrote: > On 2 jul 2009, at 16.25, José Fonseca wrote: > > The trace driver integration should be done in state tracker, so > > that it > > automatically works for all existing and future pipe drivers, and not > > for individual winsyses... > >

Re: [Mesa3d-dev] Mesa (mesa_7_5_branch): mesa/dlist: shortcircuit some redundant statechanges at compile time

2009-07-02 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Keith Whitwell wrote: > Module: Mesa > Branch: mesa_7_5_branch > Commit: 47173cf67f0ed55012b0820397f6d620d8ad4473 > URL: > http://cgit.freedesktop.org/mesa/mesa/commit/?id=47173cf67f0ed55012b0820397f6d620d8ad4473 > > Author: Keith Whitwell > Date

Re: [Mesa3d-dev] Re : Re : Problem with the xdemo glsync

2009-07-02 Thread Jesse Barnes
On Thu, 02 Jul 2009 12:07:20 +0200 Michel Dänzer wrote: > On Wed, 2009-07-01 at 10:35 -0700, Jesse Barnes wrote: > > On Wed, 01 Jul 2009 11:53:14 -0400 > > Owen Taylor wrote: > > > > > There's a more subtle reason why you want to actually glFinish() > > > rather than glFlush() - if your renderi

Re: [Mesa3d-dev] Mesa (mesa_7_5_branch): mesa/dlist: shortcircuit some redundant statechanges at compile time

2009-07-02 Thread Keith Whitwell
On Thu, 2009-07-02 at 09:20 -0700, Ian Romanick wrote: > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > Keith Whitwell wrote: > > Module: Mesa > > Branch: mesa_7_5_branch > > Commit: 47173cf67f0ed55012b0820397f6d620d8ad4473 > > URL: > > http://cgit.freedesktop.org/mesa/mesa/commit/?id=471

Re: [Mesa3d-dev] Mesa (mesa_7_5_branch): mesa/dlist: shortcircuit some redundant statechanges at compile time

2009-07-02 Thread Ian Romanick
On Thu, Jul 02, 2009 at 06:03:01PM +0100, Keith Whitwell wrote: > On Thu, 2009-07-02 at 09:20 -0700, Ian Romanick wrote: > > -BEGIN PGP SIGNED MESSAGE- > > Hash: SHA1 > > > > Keith Whitwell wrote: > > > Module: Mesa > > > Branch: mesa_7_5_branch > > > Commit: 47173cf67f0ed55012b0820397f6d6

Re: [Mesa3d-dev] Mesa (mesa_7_5_branch): mesa/dlist: shortcircuit some redundant statechanges at compile time

2009-07-02 Thread Keith Whitwell
On Thu, 2009-07-02 at 11:01 -0700, Ian Romanick wrote: > On Thu, Jul 02, 2009 at 06:03:01PM +0100, Keith Whitwell wrote: > > On Thu, 2009-07-02 at 09:20 -0700, Ian Romanick wrote: > > > -BEGIN PGP SIGNED MESSAGE- > > > Hash: SHA1 > > > > > > Keith Whitwell wrote: > > > > Module: Mesa > > >

[Mesa3d-dev] [Bug 22604] New: glxgears prints incorrect "The framerate should be approximately 1/21955 the monitor refresh rate" messages

2009-07-02 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=22604 Summary: glxgears prints incorrect "The framerate should be approximately 1/21955 the monitor refresh rate" messages Product: Mesa Version: CVS Platform: x86-64 (AMD64) OS/Versi

[Mesa3d-dev] bug in piglit vbo-map-remap.c test?

2009-07-02 Thread Vinson Lee
I believe there's a bug in the piglit vbo-map-remap.c test. The test fails for me with a GL_INVALID_ENUM error that comes from glEnable(GL_VERTEX_ARRAY). GL_VERTEX_ARRAY is a client-side capability so the error seems valid. tests/general/vbo-map-remap.c 42 static void 43 init() 44

Re: [Mesa3d-dev] [RFC] PIPE_CAP_BLITTER

2009-07-02 Thread Michel Dänzer
On Wed, 2009-07-01 at 23:47 -0700, Corbin Simpson wrote: > So, a couple months ago I opined about the inability of Gallium to > guarantee non-overlapping blits. I need to revisit the subject. > > I can't detect when blits will overlap, every time, without massive hax, > and I'm not terribly certai