Re: [Mesa3d-dev] [PATCH 00/11] Kill various _mesa_* wrappers.

2010-02-20 Thread Olivier Galibert
On Fri, Feb 19, 2010 at 11:30:44AM -0800, Ian Romanick wrote: > I'd also like to see additional patches to eliminate: > > - _mesa_bzero - Conditionally wrap this if HAVE_BZERO is not defined. > Do the usual autoconf magic to detect it. Let non-autoconf builds > figure it out there own way. Shou

Re: [Mesa3d-dev] Remove color index rendering?

2010-02-20 Thread Patrice Mandin
Le Fri, 19 Feb 2010 16:16:32 -0800 Ian Romanick a écrit: > While we're on the topic of removing dead weight, can we remove support > for color index rendering? None of the hardware drivers support color > index rendering, and color index rendering is deprecated in OpenGL 3.0 > (and removed in 3.

Re: [Mesa3d-dev] [PATCH 00/11] Kill various _mesa_* wrappers.

2010-02-20 Thread Brian Paul
On Sat, Feb 20, 2010 at 3:21 AM, Olivier Galibert wrote: > On Fri, Feb 19, 2010 at 11:30:44AM -0800, Ian Romanick wrote: >> I'd also like to see additional patches to eliminate: >> >>  - _mesa_bzero - Conditionally wrap this if HAVE_BZERO is not defined. >> Do the usual autoconf magic to detect it

Re: [Mesa3d-dev] [PATCH] Remove a few more instances of the MEMCPY macro.

2010-02-20 Thread Brian Paul
On Fri, Feb 19, 2010 at 1:50 PM, Kenneth Graunke wrote: > --- > It looks like these were missed in commit 2240ba10.  This also removes the > last of the SUNOS4 defines; we can probably remove configs/sunos4* as well. > >  src/glu/mesa/gluP.h     |   10 -- >  src/glu/mesa/nurbssrf.c |    4

Re: [Mesa3d-dev] glxinfo -l ARB prog errors

2010-02-20 Thread Brian Paul
On Fri, Feb 19, 2010 at 7:34 PM, Xavier Chantry wrote: > It seems the commit below will always report an user error when > glxinfo -l is called. > And indeed I always get the following : > $ glxinfo -l > ... >    GL_VERTEX_PROGRAM_ARB: > ... > Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB

[Mesa3d-dev] [Bug 26666] New: In GTA VC objects are drawn in incorrect Z order

2010-02-20 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=2 Summary: In GTA VC objects are drawn in incorrect Z order Product: Mesa Version: unspecified Platform: Other OS/Version: All Status: NEW Severity: normal Priority: m

Re: [Mesa3d-dev] Mesa release for the end of March?

2010-02-20 Thread Robert Noland
On Fri, 2010-02-19 at 14:05 -0800, Corbin Simpson wrote: > On Fri, Feb 19, 2010 at 11:14 AM, Brian Paul wrote: > > Guillem Jover wrote: > >> Hi! > >> > >> [ CCing Daniel Borca who used to work on 3dfx support in Mesa and > >> libglide, not sure though if he is around or interested anymore. ] > >

Re: [Mesa3d-dev] glxinfo -l ARB prog errors

2010-02-20 Thread Xavier Chantry
On Sat, Feb 20, 2010 at 5:22 PM, Brian Paul wrote: > On Fri, Feb 19, 2010 at 7:34 PM, Xavier Chantry > wrote: >> It seems the commit below will always report an user error when >> glxinfo -l is called. >> And indeed I always get the following : >> $ glxinfo -l >> ... >>    GL_VERTEX_PROGRAM_ARB:

[Mesa3d-dev] [Bug 26632] Various cygwin build fixes

2010-02-20 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=26632 Brian Paul changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Mesa3d-dev] [Bug 26674] New: egl progs do not link without libm

2010-02-20 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=26674 Summary: egl progs do not link without libm Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium