Re: [Mesa3d-dev] Mesa (master): r300/compiler: Assert that array index is not negative.

2010-02-26 Thread Corbin Simpson
Module: Mesa Branch: master Commit: e5c691f445e1c02e6e2f75b817b13d7024f7a3a6 URL:     http://cgit.freedesktop.org/mesa/mesa/commit/?id=e5c691f445e1c02e6e2f75b817b13d7024f7a3a6 Author: Vinson Lee vlee at vmware.com Date:   Fri Feb 26 00:17:03 2010 -0800 r300/compiler: Assert that array

Re: [Mesa3d-dev] Mesa (master): r300/compiler: Assert that array index is not negative.

2010-02-26 Thread José Fonseca
On Fri, 2010-02-26 at 01:18 -0800, Corbin Simpson wrote: Module: Mesa Branch: master Commit: e5c691f445e1c02e6e2f75b817b13d7024f7a3a6 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=e5c691f445e1c02e6e2f75b817b13d7024f7a3a6 Author: Vinson Lee vlee at vmware.com Date: Fri

Re: [Mesa3d-dev] [PATCH] fix test progs from gl_API move

2010-02-26 Thread Michel Dänzer
On Thu, 2010-02-25 at 21:00 -0800, Wil Reichert wrote: Looks like these got missed. Pushed along with some further related fixups, thanks. BTW your mailer seems to have mangled your patch, so I had to apply it manually. Please consider using git send-email for submitting patches in the future.

[Mesa3d-dev] [Bug 26768] New: Segmentation fault with indirect rendering

2010-02-26 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=26768 Summary: Segmentation fault with indirect rendering Product: Mesa Version: 7.6 Platform: All OS/Version: All Status: NEW Severity: major Priority: medium

Re: [Mesa3d-dev] Patch for eglplatform.h

2010-02-26 Thread Daniel Stone
Hi, On Fri, Feb 26, 2010 at 07:31:07AM +0100, Tom Cooksey wrote: With the attached patch applied, I can build Qt against Mesa's EGL GLES2 libraries as they currently stand in master. What's more, examples/opengl/hellogl_es2 runs perfectly against the gallium swrast driver. The i965 driver

Re: [Mesa3d-dev] [PATCH] Fix --enable-32-bit: honor -m32 for progs/glsl.

2010-02-26 Thread Dan Nicholson
2010/2/25 Török Edvin edwinto...@gmail.com: ---  progs/glsl/Makefile |    2 +-  1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/progs/glsl/Makefile b/progs/glsl/Makefile index 8928c83..aaa54cb 100644 --- a/progs/glsl/Makefile +++ b/progs/glsl/Makefile @@ -16,7 +16,7 @@ LIBS

Re: [Mesa3d-dev] [PATCH] Fix --enable-32-bit: honor -m32 for progs/glsl.

2010-02-26 Thread Török Edwin
On 02/26/2010 04:19 PM, Dan Nicholson wrote: 2010/2/25 Török Edvin edwinto...@gmail.com: --- progs/glsl/Makefile |2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/progs/glsl/Makefile b/progs/glsl/Makefile index 8928c83..aaa54cb 100644 --- a/progs/glsl/Makefile +++

Re: [Mesa3d-dev] [PATCH] Fix --enable-32-bit: honor -m32 for progs/glsl.

2010-02-26 Thread Dan Nicholson
2010/2/26 Török Edwin edwinto...@gmail.com: On 02/26/2010 04:19 PM, Dan Nicholson wrote: 2010/2/25 Török Edvin edwinto...@gmail.com: ---  progs/glsl/Makefile |    2 +-  1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/progs/glsl/Makefile b/progs/glsl/Makefile index

Re: [Mesa3d-dev] [PATCH] Fix --enable-32-bit: honor -m32 for progs/glsl.

2010-02-26 Thread Török Edwin
On 2010-02-26 16:50, Dan Nicholson wrote: gcc array.o shaderutil.o readtex.o -L../../lib32 -lglut -lGLEW -lGLU -lGL -lm -m32 -o array These programs aren't in progs/glsl. Are you sure this is solving your problem? Can you just show me the make output for the failed run? They are, I use

[Mesa3d-dev] [RFC] Cygwin: Enable mesa to be built for Cygwin -with-driver=dri -with-dri-driver=swrast

2010-02-26 Thread Jon TURNEY
Why do I think I want to be able to do this? Currently, libGL is built for cygwin using --with-driver=xlib I've written a GLX provider for the Xwin Xserver which uses the native WGL interface, so now indirect GLX can be accelerated. So now I need a libGL which can make use of this, but the

Re: [Mesa3d-dev] Mesa (master): r300/compiler: Assert that array index is not negative.

2010-02-26 Thread Corbin Simpson
On Fri, Feb 26, 2010 at 1:38 AM, José Fonseca jfons...@vmware.com wrote: On Fri, 2010-02-26 at 01:18 -0800, Corbin Simpson wrote: Module: Mesa Branch: master Commit: e5c691f445e1c02e6e2f75b817b13d7024f7a3a6 URL:    

[Mesa3d-dev] [Bug 26768] Segmentation fault with indirect rendering

2010-02-26 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=26768 Brian Paul brian.e.p...@gmail.com changed: What|Removed |Added Status|NEW |RESOLVED

Re: [Mesa3d-dev] [PATCH] Fix --enable-32-bit: honor -m32 for progs/glsl.

2010-02-26 Thread Dan Nicholson
On Fri, Feb 26, 2010 at 04:53:48PM +0200, Török Edwin wrote: On 2010-02-26 16:50, Dan Nicholson wrote: gcc array.o shaderutil.o readtex.o -L../../lib32 -lglut -lGLEW -lGLU -lGL -lm -m32 -o array These programs aren't in progs/glsl. Are you sure this is solving your problem? Can you

Re: [Mesa3d-dev] [PATCH] Fix --enable-32-bit: honor -m32 for progs/glsl.

2010-02-26 Thread Dan Nicholson
2010/2/26 Török Edwin edwinto...@gmail.com: On 02/26/2010 08:08 PM, Dan Nicholson wrote: Can you try the patch below? I think this fixes the issue more generally. Yes, this one fixes the linking issue too. You can commit this one instead of mine. Thanks. -- Dan

Re: [Mesa3d-dev] Remove color index rendering?

2010-02-26 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Ian Romanick wrote: While we're on the topic of removing dead weight, can we remove support for color index rendering? None of the hardware drivers support color index rendering, and color index rendering is deprecated in OpenGL 3.0 (and removed