Re: [Mesa3d-dev] New branch to switch st/dri to st_api.h

2010-03-21 Thread Chia-I Wu
Hi all, On Thu, Mar 18, 2010 at 10:11:12AM +0800, Chia-I Wu wrote: > I've created a new branch, gallium-st-api-dri, that switches st/dri from > st_public.h to st_api.h. The branch starts with four commits that move DRI1 > support to a new file, followed by 2 commits to switch st/dri to st_api.h.

Re: [Mesa3d-dev] New branch to switch st/dri to st_api.h

2010-03-21 Thread Sedat Dilek
Hi Chia-I (hope this is the first name), >I've merged the branch. All Gallium DRI drivers now use st_api.h >instead of st_public.h. If you notice any regression due the merge, >please let me know so that I can work on it. The last days I have tested your gallium-st-api-dri GIT branch by merging

Re: [Mesa3d-dev] New branch to switch st/dri to st_api.h

2010-03-21 Thread Chia-I Wu
On Sun, Mar 21, 2010 at 5:19 PM, Sedat Dilek wrote: > Hi Chia-I (hope this is the first name), It is :) >>I've merged the branch.  All Gallium DRI drivers now use st_api.h >>instead of st_public.h.  If you notice any regression due the merge, >>please let me know so that I can work on it. > The la

Re: [Mesa3d-dev] New branch to switch st/dri to st_api.h

2010-03-21 Thread Sedat Dilek
On Sun, Mar 21, 2010 at 10:33 AM, Chia-I Wu wrote: > On Sun, Mar 21, 2010 at 5:19 PM, Sedat Dilek > wrote: [...] >> Even I see OpenArena got a boost from ~25fps (7.8 GIT) to ~32fps >> (master GIT incl. gallium-st-api-dri merge) >> $ cat oa_benchmark.txt >> s...@seduxbox:~/src/anholt_oa-benchmark

Re: [Mesa3d-dev] New branch to switch st/dri to st_api.h

2010-03-21 Thread STEVE555
Hi Chia-I Wu, I've just updated my copy of Mesa master today after your merge and the latest commits(from about 11:30 am GMT).I build Mesa with these configure options: ./configure --prefix=/usr --enable-32-bit --enable-xcb --enable-gallium-nouveau --with-state-trackers=dri,egl,

Re: [Mesa3d-dev] New branch to switch st/dri to st_api.h

2010-03-21 Thread Sedat Dilek
Maybe you try a git-hard-reset to the commit-no of the merge and then compile again. (To see if it is related to gallium-st-api-dri merge) $ git reset --hard 12deb9e6ca76d222badf71c8643e84640673e86d -- Sedat -- Download

Re: [Mesa3d-dev] New branch to switch st/dri to st_api.h

2010-03-21 Thread George Sapountzis
That was commit 9ec29e31919e85f9230867f43841c0e74be930d3 when doing a pristine build. I reverted it for now. On Sun, Mar 21, 2010 at 2:31 PM, STEVE555 wrote: > > Hi Chia-I Wu, >                   I've just updated my copy of Mesa master today after your > merge and the latest commits(from about 1

Re: [Mesa3d-dev] New branch to switch st/dri to st_api.h

2010-03-21 Thread Chia-I Wu
On Sun, Mar 21, 2010 at 8:31 PM, STEVE555 wrote: >                   I've just updated my copy of Mesa master today after your > merge and the latest commits(from about 11:30 am GMT).I build Mesa with > these configure options: > ./configure --prefix=/usr --enable-32-bit --enable-xcb > --enable-ga

Re: [Mesa3d-dev] New branch to switch st/dri to st_api.h

2010-03-21 Thread Marek Olšák
Please do "git pull --rebase origin" instead of "git pull origin" to avoid "Merge branch 'master' of ..." commits. -Marek On Sun, Mar 21, 2010 at 2:40 PM, George Sapountzis wrote: > That was commit 9ec29e31919e85f9230867f43841c0e74be930d3 when doing a > pristine build. I reverted it for now. > >

Re: [Mesa3d-dev] New branch to switch st/dri to st_api.h

2010-03-21 Thread George Sapountzis
On Sun, Mar 21, 2010 at 4:31 PM, Marek Olšák wrote: > Please do "git pull --rebase origin" instead of "git pull origin" to avoid > "Merge branch 'master' of ..." commits. > yes, i left them because the intervening commits happened between a local 'git clean -fdx' and a 'git push' ... to denote th

Re: [Mesa3d-dev] New branch to switch st/dri to st_api.h

2010-03-21 Thread STEVE555
Hi George, Your revert commit fixed the probelm,thank you very much indeed. Regards, STEVE555 George Sapountzis wrote: > > On Sun, Mar 21, 2010 at 4:31 PM, Marek Olšák wrote: >> Please do "git pull --rebase origin" instead of "git pull origin" to >> avoid >> "Merge br

[Mesa3d-dev] [Bug 25994] [i915][GLSL] 'return' statement in vertex shader may cause GPU hang

2010-03-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=25994 --- Comment #13 from Loose Vladimir 2010-03-21 08:51:23 PST --- Happy to say, someone with nickname pino had looked at this bug report and tested shader.c and Mortal fragment shader on his hardware: Chipset: GM45 System architecture: x86 xs

Re: [Mesa3d-dev] plumbing for gallium swrast_dri.so

2010-03-21 Thread George Sapountzis
On Sun, Mar 21, 2010 at 4:46 AM, Chia-I Wu wrote: > On Fri, Mar 19, 2010 at 09:57:41PM +0200, George Sapountzis wrote: >> The timing of the first attempt was unfortunate because it was in the >> middle of a re-factoring I had not realized it was happening. The good >> thing is that after the chang

[Mesa3d-dev] softpipe/llvmpipe build regression

2010-03-21 Thread Xavier Chantry
scons dri=no drivers=softpipe or llvmpipe glxgears: symbol lookup error: /home/xavier/app/mesa/build/linux-x86_64/lib/libGL.so.1: undefined symbol: gallium_soft_create_screen Works after these two reverts : Revert "gallium: add soft screen helper" This reverts commit f87a5f6499f51f651c2a9

Re: [Mesa3d-dev] softpipe/llvmpipe build regression

2010-03-21 Thread George Sapountzis
Can you please try a clean build ? softpipe_create_screen is defined in the newly added file soft_screen.c and maybe you did not rebuild drm/sw If I actually broke this as well, admittedly I should have stayed away from the computer today On Sun, Mar 21, 2010 at 6:42 PM, Xavier Chantry wrote:

Re: [Mesa3d-dev] softpipe/llvmpipe build regression

2010-03-21 Thread George Sapountzis
On Sun, Mar 21, 2010 at 6:50 PM, George Sapountzis wrote: > Can you please try a clean build ? > > softpipe_create_screen is defined in the newly added file > soft_screen.c and maybe you did not rebuild drm/sw > s/softpipe_create_screen/gallium_soft_create_screen/ in the above sentence, only to c

Re: [Mesa3d-dev] softpipe/llvmpipe build regression

2010-03-21 Thread George Sapountzis
On Sun, Mar 21, 2010 at 6:50 PM, George Sapountzis wrote: > Can you please try a clean build ? > > softpipe_create_screen is defined in the newly added file > soft_screen.c and maybe you did not rebuild drm/sw > > If I actually broke this as well, admittedly I should have stayed away > from the co

Re: [Mesa3d-dev] Mesa (master): gallium: add soft screen helper

2010-03-21 Thread Keith Whitwell
George, This is basically a reproduction of a facility I had in target-helpers previously (swrast_screen.c or similar), which I removed after feedback from Jose that supporting it with scons created more ugliness than we saved in the C code. This change breaks layering in the build system by maki

Re: [Mesa3d-dev] softpipe/llvmpipe build regression

2010-03-21 Thread Xavier Chantry
On Sun, Mar 21, 2010 at 6:23 PM, George Sapountzis wrote: > On Sun, Mar 21, 2010 at 6:50 PM, George Sapountzis > wrote: >> Can you please try a clean build ? >> >> softpipe_create_screen is defined in the newly added file >> soft_screen.c and maybe you did not rebuild drm/sw >> >> If I actually b

Re: [Mesa3d-dev] Mesa (master): gallium: add soft screen helper

2010-03-21 Thread George Sapountzis
On Sun, Mar 21, 2010 at 7:22 PM, Keith Whitwell wrote: > George, > > This is basically a reproduction of a facility I had in target-helpers > previously (swrast_screen.c or similar), which I removed after > feedback from Jose that supporting it with scons created more ugliness > than we saved in t

Re: [Mesa3d-dev] Mesa (master): gallium: add soft screen helper

2010-03-21 Thread George Sapountzis
On Sun, Mar 21, 2010 at 7:43 PM, George Sapountzis wrote: > On Sun, Mar 21, 2010 at 7:22 PM, Keith Whitwell > wrote: >> George, >> >> This is basically a reproduction of a facility I had in target-helpers >> previously (swrast_screen.c or similar), which I removed after >> feedback from Jose that

[Mesa3d-dev] [PATCH] add r200-swtnl-material-fallback test case

2010-03-21 Thread Pauli Nieminen
There is bug in r200 swtnl fallback that hwtnl state is emited in swtnl flush. Bug causes emit size to be larger that excepted which might cause crash in some corner cases. Signed-off-by: Pauli Nieminen --- tests/all.tests |1 + tests/bugs/CMakeLists.txt

Re: [Mesa3d-dev] Mesa (master): gallium: add soft screen helper

2010-03-21 Thread Keith Whitwell
On Sun, Mar 21, 2010 at 5:57 PM, George Sapountzis wrote: > On Sun, Mar 21, 2010 at 7:43 PM, George Sapountzis > wrote: >> On Sun, Mar 21, 2010 at 7:22 PM, Keith Whitwell >> wrote: >>> George, >>> >>> This is basically a reproduction of a facility I had in target-helpers >>> previously (swrast_s

Re: [Mesa3d-dev] DRI SDK and modularized drivers.

2010-03-21 Thread Luc Verhaegen
On Fri, Mar 19, 2010 at 06:26:03PM +0100, Nicolai Haehnle wrote: > On Thu, Mar 18, 2010 at 5:38 PM, Luc Verhaegen wrote: > > So, identify the volatile interfaces, and the more stable interfaces, > > and then isolate the volatile ones, and then you come to only one > > conclusion. > > Except that

Re: [Mesa3d-dev] DRI SDK and modularized drivers.

2010-03-21 Thread Luc Verhaegen
On Fri, Mar 19, 2010 at 12:44:39PM -0500, Bridgman, John wrote: > Pulling drm back out of the kernel tree seems like a hard sell, but the > ddx/mesa hw driver/libdrm set seemed like it might be a good candidate for > grouping. > > I guess the core question is whether we expect the X-to-ddx and

Re: [Mesa3d-dev] DRI SDK and modularized drivers.

2010-03-21 Thread Luc Verhaegen
On Fri, Mar 19, 2010 at 11:33:02AM -0700, Ian Romanick wrote: > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > I've been busy trying to get a release out the door, so I haven't looked > at these patches yet. I won't have a chance to look at the patches > until at least late next week. I als

[Mesa3d-dev] [Bug 27150] glBlitFramebuffer defined on 64bit but not 32bit of Ubuntu with Mesa7.7

2010-03-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27150 --- Comment #6 from Alan 2010-03-21 18:58:07 PST --- I also noticed that glBlitFramebufferEXT is defined on the header file but the symbol is not exported into libGL.so for both 32bit and 64bit. -- Configure bugmail: http://bugs.freedeskto

[Mesa3d-dev] [Bug 27150] glBlitFramebuffer defined on 64bit but not 32bit of Ubuntu with Mesa7.7

2010-03-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27150 --- Comment #7 from Chia-I Wu 2010-03-21 20:10:05 PST --- The gl* functions are generated from glAPI XMLs and scripts. The original bug was a bug in the scripts, and is fixed. On the other hand, the XMLs do say that glBlitFramebuffer should

[Mesa3d-dev] [Bug 27216] Assignment with a function call in an if statement causes an assertion failure

2010-03-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27216 Vinson Lee changed: What|Removed |Added AssignedTo|mesa3d- |bri...@vmware.com |d...@l