Re: [Mesa3d-dev] Rationale of gallium-resources changes?

2010-03-24 Thread Luca Barbieri
Thanks for providing a long insightful reply. >> Transfers can then be split in "texture transfers" and "buffer transfers". >> Note that they are often inherently different, since one often uses >> memcpy-like GPU functionality, and the other often uses 2D blitter or >> 3D engine functionality (an

[Mesa3d-dev] [Bug 27301] New: r300g: segfault while running glxgears

2010-03-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27301 Summary: r300g: segfault while running glxgears Product: Mesa Version: git Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium

[Mesa3d-dev] [Bug 27300] New: r300_fs.c:209: r300_translate_fragment_shader: Assertion `0' failed.

2010-03-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27300 Summary: r300_fs.c:209: r300_translate_fragment_shader: Assertion `0' failed. Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW

Re: [Mesa3d-dev] Separate demos repository

2010-03-24 Thread tom fogal
Eric Anholt writes: [snip -- move demos to separate repo] *shrug*, doesn't affect me much, but sounds like a good idea. > I'm not sure if we want the repository to contain all of previous > Mesa history. Right now that history costs 145MB on disk for a deep > checkout. If that's a problem for

Re: [Mesa3d-dev] Rationale of gallium-resources changes?

2010-03-24 Thread Keith Whitwell
On Tue, Mar 23, 2010 at 7:26 PM, Luca Barbieri wrote: > What is the rationale behind the gallium-resources changes? Luca, Thanks for the feedback. I posted something describing this a little while ago: http://www.mail-archive.com/mesa3d-dev@lists.sourceforge.net/msg11375.html There are a bunc

Re: [Mesa3d-dev] [PATCH] demos: import GLSL raytracing demos

2010-03-24 Thread RALOVICH , Kristóf
On Wed, Mar 24, 2010 at 13:52, Ian Romanick wrote: > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > RALOVICH wrote: >> Brian, >> >> that was fast! Who do you think I should bug, to get these working on i965? > > As always, if you find a bug, submit a bug report: > > http://intellinuxgraphics.

Re: [Mesa3d-dev] [RFC] gallium-targets merge

2010-03-24 Thread Jakob Bornecrantz
Thanks! Cheers Jakob. On Wed, Mar 24, 2010 at 9:28 PM, STEVE555 wrote: > > Hi Jakob, >             I've tried out your gallium-targets branch with ./autogen.sh > and my configure options added to it.After a recompile and a re-boot,there > were no compile breakages and no real ill-affects after a

[Mesa3d-dev] Separate demos repository

2010-03-24 Thread Eric Anholt
People that hang out on IRC have probably heard about my build system work. One of the first steps I've been working on finishing is splitting out the demos repository. We're currently distributing the Mesa progs/ separately from the main Mesa distribution, and most people aren't installing it, s

Re: [Mesa3d-dev] [RFC] gallium-targets merge

2010-03-24 Thread STEVE555
Hi Jakob, I've tried out your gallium-targets branch with ./autogen.sh and my configure options added to it.After a recompile and a re-boot,there were no compile breakages and no real ill-affects after a re-boot. I also tried out merging my copy of the Mesa master branch into my copy

Re: [Mesa3d-dev] [PATCH] demos: import GLSL raytracing demos

2010-03-24 Thread Eric Anholt
On Wed, 24 Mar 2010 11:10:47 -0400, RALOVICH, Kristóf wrote: > Brian, > > that was fast! Who do you think I should bug, to get these working on i965? > > Also as my time allows, I am planning to extend them with mouse input > for orientation and arrow keys for moving to camera to become more >

[Mesa3d-dev] [RFC] gallium-targets merge

2010-03-24 Thread Jakob Bornecrantz
Hi all Can people please try out the gallium-targets branch I like to merge that as soon as possible. Also you will need to run autogen.sh if you switch to this branch. The branch moves all target like directories from the winsys directory into the targets directory this the dri/xorg/egl directo

Re: [Mesa3d-dev] [PATCH] demos: import GLSL raytracing demos

2010-03-24 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 RALOVICH wrote: > Brian, > > that was fast! Who do you think I should bug, to get these working on i965? As always, if you find a bug, submit a bug report: http://intellinuxgraphics.org/how_to_report_bug.html Anything else will get lost and / or fo

[Mesa3d-dev] [Bug 27286] Mod function returns wrong value

2010-03-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27286 --- Comment #4 from Brian Paul 2010-03-24 08:37:42 PST --- OK, looks like I wasn't running w/ X86/SSE codegen enabled. Looks like a bug in that code. I'll try to take a look in a while. -- Configure bugmail: http://bugs.freedesktop.org/

Re: [Mesa3d-dev] [PATCH] demos: import GLSL raytracing demos

2010-03-24 Thread RALOVICH , Kristóf
Brian, that was fast! Who do you think I should bug, to get these working on i965? Also as my time allows, I am planning to extend them with mouse input for orientation and arrow keys for moving to camera to become more interactive. Thanks, Kristof On Wed, Mar 24, 2010 at 11:04, Brian Paul w

Re: [Mesa3d-dev] [PATCH] demos: import GLSL raytracing demos

2010-03-24 Thread Brian Paul
RALOVICH wrote: > Brian, > > that was fast! Who do you think I should bug, to get these working on i965? Eric Anholt has been working on the i965 driver. I wouldn't bug him too much though. He's pretty busy. > Also as my time allows, I am planning to extend them with mouse input > for orient

[Mesa3d-dev] [Bug 27286] Mod function returns wrong value

2010-03-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27286 --- Comment #3 from Karthik Hariharakrishnan 2010-03-24 08:13:10 PST --- (In reply to comment #2) > Can you provide a stand-alone test program that demonstrates this? > > I tried it myself and I got the expected result: mod(4.0, 2.0) return

Re: [Mesa3d-dev] [PATCH] demos: import GLSL raytracing demos

2010-03-24 Thread Brian Paul
RALOVICH wrote: > Attached patch adds to glsl demos to mesa. If the drivers support > them, these might give better performance numbers than glxgears. > > Currently both works fine with swrast, but neither works on i965. > > Corresponding active bug reports: > https://bugs.freedesktop.org/show_bu

[Mesa3d-dev] [Bug 27286] Mod function returns wrong value

2010-03-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27286 --- Comment #2 from Brian Paul 2010-03-24 07:53:33 PST --- Can you provide a stand-alone test program that demonstrates this? I tried it myself and I got the expected result: mod(4.0, 2.0) returns 0.0 Mesa's mod() function is implemented j

Re: [Mesa3d-dev] Build Error with Xorg State Tracker

2010-03-24 Thread STEVE555
Dear Jakob, I did a ./autogen.sh and Mesa builds fine now,sorry about that.I do run ./autogen.sh from time to time,I just thought ./configure would be enough,oh well,I like to thank you for your help. Regards, STEVE555 STEVE555 wrote: > > Hi everyone, >

Re: [Mesa3d-dev] Build Error with Xorg State Tracker

2010-03-24 Thread Jakob Bornecrantz
On Wed, Mar 24, 2010 at 1:43 PM, STEVE555 wrote: > > Hi everyone, >                 I pulled the latest commits from the git repository last > night and did a gmake -B realclean,and did ./configure with these options: Re-run autogen.sh Cheers Jakob. -

[Mesa3d-dev] Build Error with Xorg State Tracker

2010-03-24 Thread STEVE555
Hi everyone, I pulled the latest commits from the git repository last night and did a gmake -B realclean,and did ./configure with these options: ./configure --prefix=/usr --enable-32-bit --enable-xcb --enable-gallium-nouveau --with-state-trackers=dri,egl,xorg,glx,vega,es --enable

[Mesa3d-dev] [Bug 27286] Mod function returns wrong value

2010-03-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27286 Karthik Hariharakrishnan changed: What|Removed |Added OS/Version|All |Linux (All) Platfor

[Mesa3d-dev] [Bug 23884] Unigine Tropics demo requires GL_ARB_half_float_vertex

2010-03-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23884 --- Comment #9 from Artem S. Tashkinov 2010-03-24 04:37:49 PST --- Unigine Heaven v2.0 demo/benchmark is out and also requires this extension in order to run. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email -

[Mesa3d-dev] [Bug 27286] New: Mod function returns wrong value

2010-03-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27286 Summary: Mod function returns wrong value Product: Mesa Version: unspecified Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium C

[Mesa3d-dev] [PATCH] demos: import GLSL raytracing demos

2010-03-24 Thread RALOVICH , Kristóf
Attached patch adds to glsl demos to mesa. If the drivers support them, these might give better performance numbers than glxgears. Currently both works fine with swrast, but neither works on i965. Corresponding active bug reports: https://bugs.freedesktop.org/show_bug.cgi?id=26691 https://bugs.fr