Re: [Mesa3d-dev] Bug in mesa-master: Deadlock for multi-threaded glx apps inside __glXInitialize()

2010-08-02 Thread Mario Kleiner
On Aug 2, 2010, at 3:55 PM, Kristian Høgsberg wrote: > > I changed the code to just drop the lock while we create and > initialize the glx display. Once we're ready to add it to the list, > we take the lock again. After making sure nobody beat us to > initializing glx on the display, we add it to

Re: [Mesa3d-dev] [PATCH] dri/radeon-classic: Add DRI2 flush extension support so we synchronize properly to bufferswaps.

2010-08-02 Thread Mario Kleiner
On Aug 2, 2010, at 3:41 PM, Jerome Glisse wrote: > I will push these patches once i deal with the bugs they > introduce. > > Jerome I see it has "landed". Works. Thanks. -mario -- The Palm PDK Hot Apps Program offers d

Re: [Mesa3d-dev] [PATCH] dri/radeon-classic: Add DRI2 flush extension support so we synchronize properly to bufferswaps.

2010-08-02 Thread Jerome Glisse
On 08/01/2010 11:05 PM, Mario Kleiner wrote: > Hello, > > could you please review & apply the following patch: > > When a DRI2 swap buffer is pending we need to make sure we > have the flush extension so radeon doesn't resume rendering to > or reading from the not yet blitted front buffer. > > This

Re: [Mesa3d-dev] Bug in mesa-master: Deadlock for multi-threaded glx apps inside __glXInitialize()

2010-08-02 Thread Kristian Høgsberg
On Sun, Aug 1, 2010 at 11:19 PM, Mario Kleiner wrote: > Think i sent it to the wrong mailing list. Here we go again... > > Begin forwarded message: > >> From: Mario Kleiner >> Date: July 27, 2010 2:56:04 AM GMT+02:00 >> To: Kristian Hogsberg , xorg-de...@lists.x.org >> Subject: Bug: Deadlock for