SOC S3C6410 .
thanking you
regards
Andreas Pokorny
--
Download Intel#174; Parallel Studio Eval
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Hi,
2009/9/16 José Fonseca jfons...@vmware.com:
On Wed, 2009-09-16 at 08:51 -0700, Nicolas Capens wrote:
[...]
So could anyone explain to me how to glue the pieces together? Is it
even supposed to be possible with this release, and if not what would
it take?
We support building a drop-in
Hi,
Has anybody yet thought about implementing a pipe driver for gallium
using the d3d 9 api of windows?
How much effort would it take?
Why?
Targeting EGL with es and vg, mesa seems to become THE khronos sdk.
Nobody else seems to have a heart for poor developers that have to
develop portable
Hello,
2009/8/16 Zack Rusin za...@vmware.com:
[...]
Yes, the code required to actually read/rasterize and render glyphs is
missing. So basically the entire api_text.c would need to be implemented.
What's in there was basically done to pass the VG conformance setters/getters
tests, but once