http://bugs.freedesktop.org/show_bug.cgi?id=10232
--- Comment #1 from [EMAIL PROTECTED] 2007-03-09 07:39 PST ---
Table 6.1 only applies to glGet[Compressed]TexImage(), not texturing in
general.
(when texturing, a luminance texture is supposed to appear as gray-scale so
R=G=B=L.)
For
http://bugs.freedesktop.org/show_bug.cgi?id=10232
[EMAIL PROTECTED] changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
http://bugs.freedesktop.org/show_bug.cgi?id=10232
[EMAIL PROTECTED] changed:
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Status|RESOLVED|VERIFIED
--- Comment #3 from [
http://bugs.freedesktop.org/show_bug.cgi?id=10232
[EMAIL PROTECTED] changed:
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Status|VERIFIED|CLOSED
--- Comment #4 from [EM
http://bugs.freedesktop.org/show_bug.cgi?id=10232
[EMAIL PROTECTED] changed:
What|Removed |Added
Status|CLOSED |REOPENED
Resolution|FIXED
http://bugs.freedesktop.org/show_bug.cgi?id=10232
--- Comment #6 from [EMAIL PROTECTED] 2007-03-20 14:26 PST ---
I don't have time to write a test program to look into this. If removing the
IMAGE_RED_TO_LUMINANCE flag to _mesa_pack_rgba_span_float() works for both
cases, then go ahe
http://bugs.freedesktop.org/show_bug.cgi?id=10232
[EMAIL PROTECTED] changed:
What|Removed |Added
Status|REOPENED|RESOLVED
Resolution|
http://bugs.freedesktop.org/show_bug.cgi?id=10232
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What|Removed |Added
Status|RESOLVED|VERIFIED
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http://bugs.freedesktop.org/show_bug.cgi?id=10232
ajax at nwnk dot net changed:
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Version|CVS |git
--- Comment #8 from ajax a