[Mesa3d-dev] [Bug 10232] wrong implementation to translate LUMINANCE format to RGBA

2007-03-09 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10232 --- Comment #1 from [EMAIL PROTECTED] 2007-03-09 07:39 PST --- Table 6.1 only applies to glGet[Compressed]TexImage(), not texturing in general. (when texturing, a luminance texture is supposed to appear as gray-scale so R=G=B=L.) For

[Mesa3d-dev] [Bug 10232] wrong implementation to translate LUMINANCE format to RGBA

2007-03-09 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10232 [EMAIL PROTECTED] changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Mesa3d-dev] [Bug 10232] wrong implementation to translate LUMINANCE format to RGBA

2007-03-11 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10232 [EMAIL PROTECTED] changed: What|Removed |Added Status|RESOLVED|VERIFIED --- Comment #3 from [

[Mesa3d-dev] [Bug 10232] wrong implementation to translate LUMINANCE format to RGBA

2007-03-11 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10232 [EMAIL PROTECTED] changed: What|Removed |Added Status|VERIFIED|CLOSED --- Comment #4 from [EM

[Mesa3d-dev] [Bug 10232] wrong implementation to translate LUMINANCE format to RGBA

2007-03-18 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10232 [EMAIL PROTECTED] changed: What|Removed |Added Status|CLOSED |REOPENED Resolution|FIXED

[Mesa3d-dev] [Bug 10232] wrong implementation to translate LUMINANCE format to RGBA

2007-03-20 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10232 --- Comment #6 from [EMAIL PROTECTED] 2007-03-20 14:26 PST --- I don't have time to write a test program to look into this. If removing the IMAGE_RED_TO_LUMINANCE flag to _mesa_pack_rgba_span_float() works for both cases, then go ahe

[Mesa3d-dev] [Bug 10232] wrong implementation to translate LUMINANCE format to RGBA

2007-03-20 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10232 [EMAIL PROTECTED] changed: What|Removed |Added Status|REOPENED|RESOLVED Resolution|

[Mesa3d-dev] [Bug 10232] wrong implementation to translate LUMINANCE format to RGBA

2007-04-10 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10232 [EMAIL PROTECTED] changed: What|Removed |Added Status|RESOLVED|VERIFIED -- Configure bugmail: ht

[Mesa3d-dev] [Bug 10232] wrong implementation to translate LUMINANCE format to RGBA

2009-08-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10232 ajax at nwnk dot net changed: What|Removed |Added Version|CVS |git --- Comment #8 from ajax a