[Mesa3d-dev] [Bug 10277] OpenGL apps crash since addition of damage support

2009-08-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10277 ajax at nwnk dot net a...@nwnk.net changed: What|Removed |Added Version|CVS |git --- Comment

[Mesa3d-dev] [Bug 10277] OpenGL apps crash since addition of damage support

2007-03-13 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10277 --- Comment #1 from [EMAIL PROTECTED] 2007-03-13 06:21 PST --- Created an attachment (id=9117) -- (http://bugs.freedesktop.org/attachment.cgi?id=9117action=view) critical patch from 5.1.07 -- Configure bugmail:

[Mesa3d-dev] [Bug 10277] OpenGL apps crash since addition of damage support

2007-03-13 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10277 --- Comment #2 from [EMAIL PROTECTED] 2007-03-13 07:20 PST --- Your program probably isn't actually crashing, but rather reporting an error. You need to update your X server. Alternatively you could comment __glXReportDamage in

[Mesa3d-dev] [Bug 10277] OpenGL apps crash since addition of damage support

2007-03-13 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10277 --- Comment #3 from [EMAIL PROTECTED] 2007-03-13 07:45 PST --- you are right, no crash, but a hey stop, something is not working, so I quit message. I'm using the current released version (7.2) and looking at Xdamage.h I also see the

[Mesa3d-dev] [Bug 10277] OpenGL apps crash since addition of damage support

2007-03-13 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10277 --- Comment #4 from [EMAIL PROTECTED] 2007-03-13 07:55 PST --- I think that's because the xserver advertizes damage 1.1 support while actually only supporting 1.0.

[Mesa3d-dev] [Bug 10277] OpenGL apps crash since addition of damage support

2007-03-13 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10277 [EMAIL PROTECTED] changed: What|Removed |Added Status|NEW |RESOLVED Resolution|