[Mesa3d-dev] [Bug 10288] texture format conversion error, LUMINANCE/INTENSITY/LUMINANCE_ALPHA

2009-08-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10288 ajax at nwnk dot net changed: What|Removed |Added Version|CVS |git --- Comment #4 from ajax a

[Mesa3d-dev] [Bug 10288] texture format conversion error, LUMINANCE/INTENSITY/LUMINANCE_ALPHA

2007-03-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10288 [EMAIL PROTECTED] changed: What|Removed |Added Status|RESOLVED|VERIFIED --- Comment #3 from [

[Mesa3d-dev] [Bug 10288] texture format conversion error, LUMINANCE/INTENSITY/LUMINANCE_ALPHA

2007-03-17 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10288 [EMAIL PROTECTED] changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Mesa3d-dev] [Bug 10288] texture format conversion error, LUMINANCE/INTENSITY/LUMINANCE_ALPHA

2007-03-14 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10288 --- Comment #1 from [EMAIL PROTECTED] 2007-03-14 01:23 PST --- Created an attachment (id=9133) --> (http://bugs.freedesktop.org/attachment.cgi?id=9133&action=view) test case Pls. refer to the case's output printed. -- Configure b