[Mesa3d-dev] [Bug 11733] Writing to a varying in fragment shader causes runtime "implmentation error" instead of compiler error
http://bugs.freedesktop.org/show_bug.cgi?id=11733 ajax at nwnk dot net changed: What|Removed |Added Version|CVS |git --- Comment #2 from ajax a
[Mesa3d-dev] [Bug 11733] Writing to a varying in fragment shader causes runtime "implmentation error" instead of compiler error
http://bugs.freedesktop.org/show_bug.cgi?id=11733 [EMAIL PROTECTED] changed: What|Removed |Added Status|NEW |RESOLVED Resolution|