http://bugs.freedesktop.org/show_bug.cgi?id=24226
Summary: libGL tries using direct mode when it should use indirect (only tries indirect if forced) Product: Mesa Version: 7.5 Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component: GLX AssignedTo: mesa3d-dev@lists.sourceforge.net ReportedBy: jerem...@freedesktop.org If I ssh to a remote box, and I try to run 'glxinfo' on the remote system, it fails unless I explicitly force indirect mode via LIBGL_ALWAYS_INDIRECT. The problem is that without LIBGL_ALWAYS_INDIRECT set, glx_direct gets set to true in glxext.c: --- glx_direct = (getenv("LIBGL_ALWAYS_INDIRECT") == NULL); glx_accel = (getenv("LIBGL_ALWAYS_SOFTWARE") == NULL); /* ** Initialize the direct rendering per display data and functions. ** Note: This _must_ be done before calling any other DRI routines ** (e.g., those called in AllocAndFetchScreenConfigs). */ if (glx_direct && glx_accel) { dpyPriv->dri2Display = dri2CreateDisplay(dpy); dpyPriv->driDisplay = driCreateDisplay(dpy); } if (glx_direct) dpyPriv->driswDisplay = driswCreateDisplay(dpy); --- Then in AllocAndFetchScreenConfigs(), we get our visuals and fbconfigs via: getVisualConfigs(dpy, priv, i); getFBConfigs(dpy, priv, i); but then they get thrashed by: if (psc->driScreen == NULL && priv->driswDisplay) psc->driScreen = (*priv->driswDisplay->createScreen) (psc, i, priv); which is driCreateScreen in drisw_glx.c and ends up doing: psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); which results in psc->configs being set to NULL which is causing GetGLXPrivScreenConfig to return GLX_BAD_VISUAL and thus causing glxinfo to bail. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev