[Mesa3d-dev] [Bug 25654] glsl ifelse BranchTargets seem off

2009-12-22 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=25654 Brian Paul brian.e.p...@gmail.com changed: What|Removed |Added Status|NEW |RESOLVED

[Mesa3d-dev] [Bug 25654] glsl ifelse BranchTargets seem off

2009-12-15 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=25654 --- Comment #1 from Andre Maasikas amaasi...@gmail.com 2009-12-15 02:31:56 PST --- Actually for r600 it was my problem, I used _mesa_init_instructions + _mesa_copy_instructions for rewrite without adjusting branch targets and got