---
 tests/all.tests           |    1 +
 tests/bugs/CMakeLists.txt |    1 +
 tests/bugs/fdo23746.c     |  192 +++++++++++++++++++++++++++++++++++++++++++++
 3 files changed, 194 insertions(+), 0 deletions(-)
 create mode 100644 tests/bugs/fdo23746.c

diff --git a/tests/all.tests b/tests/all.tests
index 82c75e3..94111a3 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -177,6 +177,7 @@ bugs['fdo23489'] = PlainExecTest([testBinDir + 'fdo23489', 
'-auto'])
 bugs['fdo23670-depth_test'] = PlainExecTest([testBinDir + 
'fdo23670-depth_test', '-auto'])
 bugs['fdo23670-drawpix_stencil'] = PlainExecTest([testBinDir + 
'fdo23670-drawpix_stencil', '-auto'])
 bugs['fdo24066'] = PlainExecTest([testBinDir + 'fdo24066', '-auto'])
+bugs['fdo23746'] = PlainExecTest([testBinDir + 'fdo23746', '-auto'])
 
 texturing = Group()
 texturing['copytexsubimage'] = PlainExecTest([testBinDir + 'copytexsubimage', 
'-auto'])
diff --git a/tests/bugs/CMakeLists.txt b/tests/bugs/CMakeLists.txt
index e621f8a..e61a1c5 100644
--- a/tests/bugs/CMakeLists.txt
+++ b/tests/bugs/CMakeLists.txt
@@ -34,3 +34,4 @@ add_executable (fdo23489 fdo23489.c)
 add_executable (fdo23670-depth_test fdo23670-depth_test.c)
 add_executable (fdo23670-drawpix_stencil fdo23670-drawpix_stencil.c)
 add_executable (fdo24066 fdo24066.c)
+add_executable (fdo23746 fdo23746.c)
diff --git a/tests/bugs/fdo23746.c b/tests/bugs/fdo23746.c
new file mode 100644
index 0000000..d0c3249
--- /dev/null
+++ b/tests/bugs/fdo23746.c
@@ -0,0 +1,192 @@
+/*
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+// author: Ben Holmes
+
+/*
+ * tests whether glUseProgram works within a display list
+ * 
+ */
+
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <GL/glew.h>
+#if defined(__APPLE__)
+#include <GLUT/glut.h>
+#else
+#include <GL/glut.h>
+#endif
+
+#include "piglit-util.h"
+
+static GLboolean Automatic = GL_FALSE;
+static GLuint tex[3];
+static GLint progr;
+static GLint progg;
+static GLint fsr;
+static GLint fsg;
+static GLint vs;
+static GLuint l;
+
+static GLfloat vertices[12] = {150.0, 125.0, 0.0,
+                               150.0, 175.0, 0.0,
+                               100.0, 125.0, 0.0,
+                               100.0, 175.0, 0.0};
+
+static const char *vertShaderText =
+       "void main()\n"
+       "{ \n"
+       "       gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n"
+       "} \n";
+
+static const char *fragShaderTextRed =
+       "void main()\n"
+       "{ \n"
+       "       gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);\n"
+       "} \n";
+
+static const char *fragShaderTextGreen =
+       "void main()\n"
+       "{ \n"
+       "       gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0);\n"
+       "} \n";
+
+
+static void compileLinkProg();
+
+static void
+Init()
+{
+
+       glewInit();
+       glMatrixMode(GL_PROJECTION);
+       glPushMatrix();
+       glLoadIdentity();
+       glOrtho(0, 400, 0, 300, -1, 1);
+
+       glMatrixMode(GL_MODELVIEW);
+       glPushMatrix();
+       glLoadIdentity();
+
+       glClearColor(0.2, 0.2, 0.2, 1.0);
+
+       compileLinkProg();
+}
+
+static void
+compileLinkProg()
+{
+       GLint stat;
+
+       vs = glCreateShader(GL_VERTEX_SHADER);
+       fsr = glCreateShader(GL_FRAGMENT_SHADER);
+       fsg = glCreateShader(GL_FRAGMENT_SHADER);
+       glShaderSource(vs, 1, (const GLchar **) &vertShaderText, NULL);
+       glShaderSource(fsr, 1, (const GLchar **) &fragShaderTextRed, NULL);
+       glShaderSource(fsg, 1, (const GLchar **) &fragShaderTextGreen, NULL);
+       glCompileShader(vs);
+       glGetShaderiv(vs, GL_COMPILE_STATUS, &stat);
+       if (!stat) {
+               printf("error compiling vertex shader!\n");
+               exit(1);
+       }
+       glCompileShader(fsr);
+       glGetShaderiv(fsr, GL_COMPILE_STATUS, &stat);
+       if (!stat) {
+               printf("error compiling fragment red shader!\n");
+               exit(1);
+       }
+
+       glCompileShader(fsg);
+       glGetShaderiv(fsg, GL_COMPILE_STATUS, &stat);
+       if(!stat) {
+               printf("error compiling fragment green shader!\n");
+               exit(1);
+       }
+
+       progr = glCreateProgram();
+       glAttachShader(progr, vs);
+       glAttachShader(progr, fsr);
+       glLinkProgram(progr);
+
+       progg = glCreateProgram();
+       glAttachShader(progg, vs);
+       glAttachShader(progg, fsg);
+       glLinkProgram(progg);
+
+
+       glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 3*sizeof(GLfloat),
+                               vertices);
+
+       glEnableVertexAttribArray(0);
+
+       l = glGenLists(1);
+       glNewList(l, GL_COMPILE);
+               glUseProgram(progg);
+       glEndList();
+
+}
+
+
+static void
+display()
+{
+       glClear(GL_COLOR_BUFFER_BIT);
+       glUseProgram(progr);
+       glCallList(l);
+
+       glDrawArrays(GL_TRIANGLE_STRIP,0,4);
+
+       GLfloat green[3] = {0.0, 1.0, 0.0};
+       GLboolean pass = GL_TRUE;
+
+       pass = piglit_probe_pixel_rgb(125, 150, green);
+
+       if(Automatic) {
+               piglit_report_result(pass ? PIGLIT_SUCCESS : PIGLIT_FAILURE);
+               exit(pass ? 0 : 1);
+       }
+
+       glFinish();
+       glutSwapBuffers();
+}
+
+int main(int argc, char **argv)
+{
+       glutInit(&argc, argv);
+       if(argc==2 && !strncmp(argv[1], "-auto", 5))
+               Automatic=GL_TRUE;
+       glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB);
+       glutInitWindowSize(400, 300);
+       glutCreateWindow("fdo23746");
+       glutDisplayFunc(display);
+       glutKeyboardFunc(piglit_escape_exit_key);
+
+       Init();
+
+       glutMainLoop();
+
+       return 0;
+}
-- 
1.6.3.3


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