Luca Barbieri wrote:
> __glXSetCurrentContextNull currently does not set the GL context to null
> in the direct rendering case.
>
> This can result in a segfault trying to flush an invalid old context
> in glXMakeCurrent.
>
> This fixes a crash starting the Unigine demos (they still don't work du
__glXSetCurrentContextNull currently does not set the GL context to null
in the direct rendering case.
This can result in a segfault trying to flush an invalid old context
in glXMakeCurrent.
This fixes a crash starting the Unigine demos (they still don't work due
to missing extensions though).
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