On Wed, 2009-07-01 at 23:47 -0700, Corbin Simpson wrote:
> So, a couple months ago I opined about the inability of Gallium to
> guarantee non-overlapping blits. I need to revisit the subject.
>
> I can't detect when blits will overlap, every time, without massive hax,
> and I'm not terribly certai
On Wed, 2009-07-01 at 23:47 -0700, Corbin Simpson wrote:
> So, a couple months ago I opined about the inability of Gallium to
> guarantee non-overlapping blits. I need to revisit the subject.
>
> I can't detect when blits will overlap, every time, without massive hax,
> and I'm not terribly certai
So, a couple months ago I opined about the inability of Gallium to
guarantee non-overlapping blits. I need to revisit the subject.
I can't detect when blits will overlap, every time, without massive hax,
and I'm not terribly certain that the hax work. Somehow (probably
through texture blanketing)