Hi, friends:
Sorry for my junior level question first, but I don't know where I can get
it been answered. I have post it to dri-devel list but nobody seems
interested, so I hope anyone here can help me.
As I know, DMA/CommandParser can provide asynchronous execuation of graphics
commands with
On Tue, Feb 23, 2010 at 21:06, Westermann Fu westerman...@gmail.com wrote:
Hi, friends:
Sorry for my junior level question first, but I don't know where I can get
it been answered. I have post it to dri-devel list but nobody seems
interested, so I hope anyone here can help me.
As I know,
Thanks very much
As the example when FIFO is full, maybe the 17th or 33th vertex will wait
for there is room again, so the block happens, I agree. But for correctness,
need software special handling? I mean after each time a triangle is feeding
to GPU, then, should software wait for some status
On Tue, Feb 23, 2010 at 22:54, Westermann Fu westerman...@gmail.com wrote:
Thanks very much
As the example when FIFO is full, maybe the 17th or 33th vertex will wait
for there is room again, so the block happens, I agree. But for correctness,
need software special handling? I mean after each