Re: [Mesa3d-dev] OpenVG Bug: Either vgRotate or VG_LINE_TO_REL

2009-08-24 Thread Zack Rusin
On Thursday 20 August 2009 15:13:01 Nicholas Lowell wrote: When attempting to draw a box with the attached code, this OpenVG implementation does not produce expected results as the Khronos implementation does. Suspected area of issue is either improper translation of (ox, oy) during vgRotate

Re: [Mesa3d-dev] OpenVG Bug: Either vgRotate or VG_LINE_TO_REL

2009-08-24 Thread Zack Rusin
On Monday 24 August 2009 11:31:29 Zack Rusin wrote: On Thursday 20 August 2009 15:13:01 Nicholas Lowell wrote: When attempting to draw a box with the attached code, this OpenVG implementation does not produce expected results as the Khronos implementation does. Suspected area of issue

[Mesa3d-dev] OpenVG Bug: Either vgRotate or VG_LINE_TO_REL

2009-08-20 Thread Nicholas Lowell
When attempting to draw a box with the attached code, this OpenVG implementation does not produce expected results as the Khronos implementation does. Suspected area of issue is either improper translation of (ox, oy) during vgRotate or VG_LINE_TO_REL command being treated as VG_LINE_TO_ABS.