On Mon, 2009-06-08 at 18:41 +0800, Cedric Vivier wrote:
> On Sun, Jun 7, 2009 at 3:08 AM, Diva4 wrote:
> I have build the OpenGL-ES 1.1 lib using the code on the
> opengl-es
> branch. But testing the lib with the es1 example "torus" and
> other
> OpenGL-ES 1
On Sun, Jun 7, 2009 at 3:08 AM, Diva4 wrote:
> I have build the OpenGL-ES 1.1 lib using the code on the opengl-es
> branch. But testing the lib with the es1 example "torus" and other
> OpenGL-ES 1.x
Hi,
I'm curious, did you manage to render with the gallium/dri implementation?
or you used the
I have build the OpenGL-ES 1.1 lib using the code on the opengl-es
branch. But testing the lib with the es1 example "torus" and other
OpenGL-ES 1.x application showed that the colour representation of
objects are wrong. E.g. the torus looks more red than when rendered with
other OpenGL-ES libs, e.g
I have build the OpenGL-ES 1.1 lib using the code on the opengl-es
branch. But testing the lib with the es1 example "torus" and other
OpenGL-ES 1.x application showed that the colour representation of
objects are wrong. E.g. the torus looks more red than when rendered with
other OpenGL-ES libs, e.g