The i.MX SoCs which provides support for GPU 2D but lacks GPU 3D
should drop the EGL use. This fixes the i.MX6SL build errors seen in
O.S. Systems autobuilders.

Reported-by: Tom Hochstein <tom.hochst...@nxp.com>
Signed-off-by: Otavio Salvador <ota...@ossystems.com.br>
---

 recipes-graphics/wayland/weston_%.bbappend | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/recipes-graphics/wayland/weston_%.bbappend 
b/recipes-graphics/wayland/weston_%.bbappend
index 1b813ab..270adfa 100644
--- a/recipes-graphics/wayland/weston_%.bbappend
+++ b/recipes-graphics/wayland/weston_%.bbappend
@@ -13,7 +13,8 @@ PACKAGECONFIG_IMX_TO_APPEND = ""
 PACKAGECONFIG_IMX_TO_APPEND_imxgpu3d = "cairo-glesv2"
 PACKAGECONFIG_IMX_TO_REMOVE = ""
 PACKAGECONFIG_IMX_TO_REMOVE_imxpxp   = "egl"
-PACKAGECONFIG_IMX_TO_REMOVE_imxgpu2d = ""
+PACKAGECONFIG_IMX_TO_REMOVE_imxgpu2d = "egl"
+PACKAGECONFIG_IMX_TO_REMOVE_imxgpu3d = ""
 
 PACKAGECONFIG_append = " ${PACKAGECONFIG_IMX_TO_APPEND}"
 PACKAGECONFIG_remove = " ${PACKAGECONFIG_IMX_TO_REMOVE}"
-- 
2.10.0

-- 
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