Re: [Mingw-w64-public] undefined reference to IID_*

2022-06-17 Thread Vincent Torri
hello pass -luuid to gcc (at least for d3d11. I pass dxguid.lib to the visual studio linker Vincent On Fri, Jun 17, 2022 at 8:09 PM Maarten ten Velden wrote: > > I tried to use &IID_ID3D12Device and link with -ldxguid, sort of as suggested > here.. > https://github.com/microsoft/DirectX-Graphi

Re: [Mingw-w64-public] No d3d12 debug message(s)

2022-06-17 Thread Vincent Torri
hello same for d3d11. To get them, I run my prog ni gdb, maybe something related to flushing stdout Vincent On Fri, Jun 17, 2022 at 8:21 PM Maarten ten Velden wrote: > > I tried w. ID3D12Debug* from D3D12GetDebugInterface, which succeeds but there > is never any output printed to stdout. > > T

[Mingw-w64-public] No d3d12 debug message(s)

2022-06-17 Thread Maarten ten Velden
I tried w. ID3D12Debug* from D3D12GetDebugInterface, which succeeds but there is never any output printed to stdout. There is also this post https://devblogs.microsoft.com/directx/d3d12-debug-layer-message-callback/ explaining how to set a custom callback, however the latest mingw version I do

[Mingw-w64-public] undefined reference to IID_*

2022-06-17 Thread Maarten ten Velden
I tried to use &IID_ID3D12Device and link with -ldxguid, sort of as suggested here.. https://github.com/microsoft/DirectX-Graphics-Samples/issues/567 .. yet with/without -ldxguid the error undefined reference to `IID_ID3D12Device' occurs either way. mingw version is 11.2.0.07112021 from chocolat

[Mingw-w64-public] [PATCH] headers: Add dxcore.idl

2022-06-17 Thread Biswapriyo Nath
From c50c47a312500e9bda5590965d7318e5c7570bcc Mon Sep 17 00:00:00 2001 From: Biswapriyo Nath Date: Fri, 17 Jun 2022 13:05:37 +0530 Subject: [PATCH] headers: Add dxcore.idl Required for mesa. Signed-off-by: Biswapriyo Nath --- mingw-w64-crt/libsrc/dxguid.c| 1 + mingw-w64-headers/Mak