If  I understand correctly, according to Ruben Van Boxem clang 64 bit
compiler on windows can not be used for compilation as exception handling
is broken.
 Also Ruben had clarified that clang 32 bit windows debug information is
also useless and it can not be used to debug a program, though linking
using gcc/ld will work just fine.

I recently notices that Embarcadero C++ Builder XE 3 64bit (the previous
Borland C++ Builder) uses clang as compiler instead of their own. It has
its own linker, but according to their documentation it generates ELF64
object file with DWARF debug information, and MS 64bit calling convention.
Their clang triple is  x86_64-pc-win32-elf
and is based on llvm3.1 svn
  Assuming they are using clang not just for parsing, but for code
generation also, how they managed to have a 64bit working clang compiler,
and also working DWARF debug information?
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