Thank you, your information was very helpful. I compiled and ran
malloc_duel and it's working as intended. I wasn't aware of the -H flag
for top, and I can see programs are threading as you say, though the
bottleneck to my poor performance is still a mystery.
I took some screen captures so you can
Haai,
Just to make a more-or-less general point (or two)...
"Otto Moerbeek" wrote:
> On Fri, Mar 27, 2020 at 09:03:40PM +, Stefmorino wrote:
>
>> I have tested many applications, the behavior is the same in all of them, but
>> I'll talk about OpenMW (an open-source game engine for morrowind)
On Fri, Mar 27, 2020 at 09:03:40PM +, Stefmorino wrote:
> I have question about a performance quirk on OpenBSD, but I'm not really sure
> how to address it, or what the root cause even is; that being how
> multithreaded
> applications (libpthread?) behave (notably, games).
>
> I have tested
I have question about a performance quirk on OpenBSD, but I'm not really sure
how to address it, or what the root cause even is; that being how multithreaded
applications (libpthread?) behave (notably, games).
I have tested many applications, the behavior is the same in all of them, but
I'll talk
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