Fixed.
On Sat, Sep 5, 2009 at 4:28 PM, Taylor R Campbell wrote:
> Date: Sat, 5 Sep 2009 15:59:22 -0700
> From: Joe Marshall
>
> Reverted.
>
> A few remain, in boole.scm and gentag.scm.
>
--
~jrm
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Date: Sat, 5 Sep 2009 15:59:22 -0700
From: Joe Marshall
Reverted.
A few remain, in boole.scm and gentag.scm.
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Reverted.
On Sat, Sep 5, 2009 at 3:57 PM, Joe Marshall wrote:
> I understand. I'll revert that.
>
> On Sat, Sep 5, 2009 at 3:49 PM, Chris Hanson wrote:
>> Don't do this. It's very important for compiled code that these
>> primitives be wrapped in Scheme code. This allows the compiler to
>> open
I understand. I'll revert that.
On Sat, Sep 5, 2009 at 3:49 PM, Chris Hanson wrote:
> Don't do this. It's very important for compiled code that these
> primitives be wrapped in Scheme code. This allows the compiler to
> open-code them in place, so things like (map car ...) work well.
>
> If thi
Don't do this. It's very important for compiled code that these
primitives be wrapped in Scheme code. This allows the compiler to
open-code them in place, so things like (map car ...) work well.
If this is a problem for your interpreter, we'll have to find another solution.
On Sat, Sep 5, 2009
You changed DEFINE-PRIMITIVES and a number of primitive definitions in
the run-time system to eta-reduce them. I presume that this makes the
system run faster on your C# interpreter, but conversely, Chris had
made the opposite change about a year ago in order to make the system
run faster when com