OK, I solved it.
Since I am using an independent rendering manager for my
qmitkstdmultiwidget, and the functions in mitkContourTool take the global
instance (mitk::RenderingManager::GetInstance()) it was not updating the
drawing. I changed my code so that the qmitkstdmultiwidget has now the
global
Hello again,
I managed to make the segmentation module work.
However the real-time painting on the 2D renders is not working ...
Example: by using the Add Tool, I draw something and have to wait until I
move the mouse again to update the render, then it paints what I draw (and
it even take a whi