Re: [Mixxx-devel] most wanted mappings

2015-08-03 Thread Be
There should be a few mappings for effects controllers. The MIDI Fighter Twister and Traktor Kontrol X1 Mk2 would be good for this. On 06/13/2015 05:56 AM, Tuukka Pasanen wrote: > Hello, > There should be some outcome for this. Mappings are very important for > getting people to use Mixxx. There

Re: [Mixxx-devel] mapping documentation

2015-08-03 Thread Sean M. Pappalardo - D.J. Pegasus
On 08/03/2015 01:38 PM, Stefan Nürnberger wrote: Does any official developer use this device? It's "certified" because I also have the Eks OTUS (and the RAW) but haven't actually tested the built-in preset myself yet. That said, I agree, we should move it until I (or another Mixxx dev) has

Re: [Mixxx-devel] Deere state

2015-08-03 Thread Ferran Pujol Camins
The fx section is a skinning nightmare when the 4 fx chains have the echo at the same time and all the mic and aux inputs are assigned. There's no way to make it look good. If no one complains soon, I will just implement the solution I proposed, as a band-aid: > As we don't have a polished fx wor

Re: [Mixxx-devel] mapping documentation

2015-08-03 Thread Stefan Nürnberger
Am 03.08.2015 um 05:58 schrieb Sean M. Pappalardo - D.J. Pegasus: > > > On 08/02/2015 04:59 PM, Mel Grubb wrote: >> I posted a bug about this but the VMS2 mappings seem to have come >> unglued as well. > > Yes, I saw that. I have a VMS 4 so can take a look at this. I know it's > been a problem f

Re: [Mixxx-devel] wiki overhaul

2015-08-03 Thread Be
I updated http://mixxx.org/wiki/doku.php/getting_involved a bit. At the bottom, it says to contact Adam Davidson, who I don't think has been around for a long time, about donating hardware. What should it say there? Post to the mailing list? On 06/10/2015 05:01 PM, Be wrote: > I have started ov

Re: [Mixxx-devel] Contributions with alternative languages

2015-08-03 Thread Be
Oh, and if you don't already, use an IDE when working on C++ in Mixxx. When I switched from Kate to KDevelop, C++ got a lot less intimidating. On 08/03/2015 10:52 AM, Lee Matos wrote: > Hey Keith, > > I’m not a core dev, but chances are low. I’m in the same boat as you (C > knowledge is weak) but

Re: [Mixxx-devel] Contributions with alternative languages

2015-08-03 Thread Be
Mixxx uses C++, not C. And it's not just plain C++, it's C++ using Qt. There are a few ways to contribute without knowing C++. You can contribute mappings for controllers, which only requires knowing XML and JavaScript. You can work on the skins, which are written in XML. I've started to dig in

Re: [Mixxx-devel] Contributions with alternative languages

2015-08-03 Thread Lee Matos
Hey Keith, I’m not a core dev, but chances are low. I’m in the same boat as you (C knowledge is weak) but use that as a way to learn C, not add a translation layer. :) -L On Jul 27, 2015, at 4:58 PM, keithsalisb...@gmail.com wrote: > Hi all, > > So the biggest barrier for me to contribute to