Re: [mkgmap-dev] Option "preserve-element-order"

2009-06-29 Thread Nop
Hi! Thilo Hannemann schrieb: Has anybody had success controlling the drawing order with the "--preserve-element-order" option? The drawing order is random for me, with or without this option. Would be nice to get it working, though, especially for overlays. Yes ist works for me (in r1001)

Re: [mkgmap-dev] Option "preserve-element-order"

2009-06-29 Thread Mark Burton
Hi Thilo, > Has anybody had success controlling the drawing order with the "-- > preserve-element-order" option? > > The drawing order is random for me, with or without this option. Would > be nice to get it working, though, especially for overlays. When you say random, do you mean that each

Re: [mkgmap-dev] Performance

2009-06-29 Thread Richard Fairhurst
Steve Ratcliffe wrote: When I get the time (which should be next week) I will re-write splitter to remove the limitation of 4 tiles per relation or way. And try to improve the size estimate too. Sounds great - look forward to it. I'll hold off with my queries about the style rules until th

Re: [mkgmap-dev] Option "preserve-element-order"

2009-06-29 Thread Felix Hartmann
It is not for me, depends on the 0x** , and of course only for lines and POI. Polygons have to be defined in typfile. 2009/6/30 Thilo Hannemann > Has anybody had success controlling the drawing order with the > "--preserve-element-order" option? > > The drawing order is random for me, with or wi

[mkgmap-dev] Option "preserve-element-order"

2009-06-29 Thread Thilo Hannemann
Has anybody had success controlling the drawing order with the "-- preserve-element-order" option? The drawing order is random for me, with or without this option. Would be nice to get it working, though, especially for overlays. Regards Thilo ___