On 06/10/2010 01:21 AM, Chris Miller wrote:
> pass required. Additionally, if you do specify a --cache parameter but only
> one pass ends up being required, no cache will be generated anyway since
> it would only slow things down.
I don't think this is a good idea. I often split the Europe exce
Hello Ralf,
> I don't think this is a good idea. I often split the Europe excerpt,
> and only after running mkgmap I find out that one of the tiles is too
> big so I have to split again with a modified areas.list. Creating a
> cache during the first pass helps a lot there.
Hmmm I was wondering wh
Hi Chris,
thanks for the quick response.
On Wed, Jun 09, 2010 at 11:21:21PM +, Chris Miller wrote:
>I've just checked in r112 which should address this. You no longer need
>to specify a --cache parameter with stdin and --split-file if there's
>only one pass required.
I tried that, but spli
Hi Marko,
> I tried that, but splitter wrote almost empty *.osm.gz files (150ish
> bytes, just containing the ) and
> terminated before consuming all input:
Hmm, I encountered that during my testing but thought I'd fixed it. Guess
I must have missed something, I'll take a look tonight. Sorry for
> It'll be a few days before I have time to look at this in much detail and
> give you my thoughts but from what I can see it sounds promising. We
> actually
> use protobufs at my job for shunting around vast amounts of data so I'm
> pretty
> familiar with the pros and cons of them. One concern is
Hello! I would like to submit the first of a set of performance
optimizations to the
splitter that improve the performance and reduce memory usage.
The end result is that a core 2 duo can split the entire planet in 3.5 hours
with
-Xmx1700m and without using any temporary space. (67 minutes on a 8gb
This patch to the splitter that makes
this warning MUCH more rare. With this patch, I can split the entire
planet into 17219 areas with max-nodes=5 resolution=14 without a
single 'too many areas' warning among the the first 25 of 68
passes. Without this patch, a max-nodes=50 split has dozen
Hello Marko,
> I tried that, but splitter wrote almost empty *.osm.gz files (150ish
> bytes, just containing the ) and
> terminated before consuming all input:
This should now be fixed in r113.
Chris
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Hello Scott,
> Hello! I would like to submit the first of a set of performance
> optimizations to the
> splitter that improve the performance and reduce memory usage.
Fantastic!
> Perhaps the biggest change is that I've made the splitter accept my
> binary OSM format.
It'll be a few days before
Hello Scott,
> I envisioned it as an alternate format that could exist in parallel
> with the osm, but also be smaller and faster. I still need to clean up
> the osmosis patches and turn them into a plugin.
OK sounds like we're both thinking along the same lines then. Note that the
current cache
> > The reason for this was the costs of initializing were showing up in
> > the profile.
>
> Do you mean the cost of initializing the Element instances? If so then yes,
> that's something that I'd caught previously in profiling too, hence why
> they
> were being reused and reset (prior to r109 tha
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