Yes, this one for instance:
http://tile.openstreetmap.nl/?zoom=18&lat=52.1696&lon=5.39063&layers=B00
http://img137.imageshack.us/img137/1024/rotonde2.jpg
It has nodes every 10m or so, so I think I'll recommend it to the guy who draw
that roundabout instead of every 30cm ;-)
Thanks!
Mink
I have committed an improved version of the flood blocker to the coast
branch.
It is configurable in some parts (please refer to the help file to the
exact config options).
What are the improvements now ?
1. I observed that in many good sea polygons there are some highways
which are located ve
Do you have any roundabouts that look better?
I suppose that the "low" precision garmin coordinates are the reason for
this. I cannot give precise values but I think I remeber that the
precision is sometimes less than 4 meters which means two distinct
points have at least a distance of 4 meters
Has anyone been looking into this ? The number of ways excluded because
of this is rather large, here is an example of iso-nl-011.osm :
-- Ways 82, interesting 75, discarded (missing node) 34
Thanks,
Danny
On Sat, 2010-11-27 at 10:37 +0100, Danny Backx wrote:
> My buildmap has a large
"Minko" ligfiet...@online.nl wrote on 01/12/2010 at 02:26:51 +1100
subject "[mkgmap-dev] rendering roundabouts" :
>> Hendrik Oesterlin wrote:
>> I have looked on it in JOSM. It is IMHO quite wrong data: a roundabout
>> with a node every 30cm is not really correct.
>> I have removed plenty of its