On Thu, Mar 24, 2011 at 10:36:30PM -0400, Nakor wrote:
I checked the coastlines and there is nothing wrong there. Now if I
extract just the coastline and run mkgmap on that, every thing is
fine.
I take that back. I am not able to get a correct tile now for that one
although the coastline is
The JVM is version 1.6.0_06
Try the latest JVM version. There were various generics bugs in earlier
releases
like this one.
___
mkgmap-dev mailing list
mkgmap-dev@lists.mkgmap.org.uk
http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
Hi
There is a new branch for an overhaul of the options. There are a
number of recent (and not so recent!) posts about options that are
badly documented, have the wrong defaults or just plain shouldn't
exist.
The first couple of things I plan to do in preparation are:
1. Make it possible to
Hi
I think it would be better for the user of mkgmap, that they get with
the same used parameter the same result. Opt-in is better then opt-out.
If I set --route, map should contain routing information and if I don't
set --route, there shouldn't be any routing information in the map. I
think
Things already on the list include: --charset, --remove-short-arcs,
--ignore-osm-bounds, setting options inside the style (which can
already be done, its just not really used properly).
.
Is there any reason to remove --ignore-osm-bounds or is there any
replacement? I use it very often for
On 25.03.2011 16:45, Marko Mäkelä wrote:
On Fri, Mar 25, 2011 at 09:16:27AM +0100, Felix Hartmann wrote:
Is the resolution a mkgmap-only entity, which is mapped to zoom
layers known as levels in the IMG file? If that is the case,
wouldn't this change introduce two more zoom layers to the
On Fri, Mar 25, 2011 at 05:09:19PM +0100, Felix Hartmann wrote:
I did not test adding the levels 19 and 21 yet.
Bad news: Adding just one level would blow up some limit. My largest
tile .img is about 20 megabytes. Time to split my tiles again, I guess.
you may lower secondary_link and
Hi Steve,
On Fri, Mar 25, 2011 at 01:17:22PM +, Steve Ratcliffe wrote:
Things already on the list include: --charset, --remove-short-arcs
I agree that --charset (and possibly --latin1) should be removed, but
what is bad about remove-short-arcs? I thought that it is useful when
the map has
Hi
There is a new branch for an overhaul of the options. There are a
number of recent (and not so recent!) posts about options that are
badly documented, have the wrong defaults or just plain shouldn't
exist.
That's great! I think we should invest some time on mkgmap
documentation. Some
On Fri, Mar 25, 2011 at 07:11:05PM +0200, Marko Mäkelä wrote:
I did not test adding the levels 19 and 21 yet.
Bad news: Adding just one level would blow up some limit. My largest
tile .img is about 20 megabytes. Time to split my tiles again, I guess.
More bad news: After the additional
So I have played a little bit more and came with a file where there are
just three straight lines that represent the main idea of the tile. I am
getting to get right (see attached file). This files fails to build the
sea sectors properly (i.e. the north portion of the tile is inundated).
Nakor,
thanks for the very minimalistic example. This is great because that's
easy to debug.
With generate-sea=multipolygon the SeaGenerator works fine but there
seems to be a bug in the multipolygon processing which causes flooding
of the north part.
I haven't tried generate-sea=polygon.
Marko Mäkelä marko.mak...@iki.fi writes:
Actually, we do have a mean: if there are multiple parallel tracks (each
drawn as a separate way with railway=*), it is a major railway. It
should be doable to merge adjacent ways at lower resolutions and sum the
weights of the ways, to decide what
On 25.03.2011 22:01, Marko Mäkelä wrote:
On Fri, Mar 25, 2011 at 07:11:05PM +0200, Marko Mäkelä wrote:
I did not test adding the levels 19 and 21 yet.
Bad news: Adding just one level would blow up some limit. My largest
tile .img is about 20 megabytes. Time to split my tiles again, I guess.
On 25.03.2011 18:22, Marko Mäkelä wrote:
Hi Steve,
On Fri, Mar 25, 2011 at 01:17:22PM +, Steve Ratcliffe wrote:
Things already on the list include: --charset, --remove-short-arcs
I agree that --charset (and possibly --latin1) should be removed, but
what is bad about remove-short-arcs?
15 matches
Mail list logo